StalinBabushka Posted November 6, 2020 Share Posted November 6, 2020 Upon trying to load into a world or server I get the error message: The game crashed whilst unexpected error Error: java.lang.NoSuchMethodError: net.minecraft.client.renderer.WorldRenderer.onPlayerPositionSet()V Exit Code: -1 Full crash report: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 11/6/20 12:06 PM Description: Unexpected error java.lang.NoSuchMethodError: net.minecraft.client.renderer.WorldRenderer.onPlayerPositionSet()V at net.minecraft.network.PacketThreadUtil.clientPreProcessPacket(PacketThreadUtil.java:55) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:30) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil$$Lambda$4405/1035746926.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213160_bf(SourceFile:103) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:947) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:607) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.4-35.0.2.jar:35.0] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$432/329481770.call(Unknown Source) [forge-1.16.4-35.0.2.jar:35.0] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.network.PacketThreadUtil.clientPreProcessPacket(PacketThreadUtil.java:55) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:30) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil$$Lambda$4405/1035746926.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} -- Affected level -- Details: All players: 1 total; [ClientPlayerEntity['StalinBabushka'/11915, l='ClientLevel', x=8.50, y=65.00, z=8.50]] Chunk stats: Client Chunk Cache: 529, 0 Level dimension: minecraft:overworld Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.16-R0.4-SNAPSHOT:4b42664:unknown) <- Paper Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:447) ~[?:?] {re:classloading,xf:OptiFine:default,xf:fml:xaerominimap:xaero_clientworldclass,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2024) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:628) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.4-35.0.2.jar:35.0] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$432/329481770.call(Unknown Source) [forge-1.16.4-35.0.2.jar:35.0] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {} -- System Details -- Details: Minecraft Version: 1.16.4 Minecraft Version ID: 1.16.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3380206456 bytes (3223 MB) / 5368709120 bytes (5120 MB) up to 6442450944 bytes (6144 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 8.0.6+85+master.325de55 ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-3.0.3-service.jar eventbus PLUGINSERVICE /forge-1.16.4-35.0.2.jar object_holder_definalize PLUGINSERVICE /forge-1.16.4-35.0.2.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-2.2.0-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.16.4-35.0.2.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.4-35.0.2.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /preview_OptiFine_1.16.3_HD_U_G4_pre2.jar OptiFine TRANSFORMATIONSERVICE /forge-1.16.4-35.0.2.jar fml TRANSFORMATIONSERVICE FML: 35.0 Forge: net.minecraftforge:35.0.2 FML Language Providers: javafml@35.0 minecraft@1 Mod List: forge-1.16.4-35.0.2-client.jar |Minecraft |minecraft |1.16.4 |DONE |NOSIGNATURE forge-1.16.4-35.0.2-universal.jar |Forge |forge |35.0.2 |DONE |22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 Xaeros_Minimap_20.27.2.1_Forge_1.16.4.jar |Xaero's Minimap |xaerominimap |20.27.2 |DONE |NOSIGNATURE Crash Report UUID: b476bc64-0666-405f-85f6-164490edb5ac Launched Version: 1.16.4-forge-35.0.2 Backend library: LWJGL version 3.2.2 build 10 Backend API: AMD Radeon RX 5700 XT GL version 4.6.14736 Compatibility Profile Context 20.10.1 27.20.12033.1007, ATI Technologies Inc. GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla, file/§lDefault§r..§l3D§r..High§0§o.zip, file/snowy-leaves-1-16-jappa-textures.zip, file/Clarity-1.16.zip Current Language: English (US) CPU: 12x AMD Ryzen 5 3600X 6-Core Processor OptiFine Version: OptiFine_1.16.3_HD_U_G4_pre2 OptiFine Build: 20201007-190609 Shaders: null OpenGlVersion: null OpenGlRenderer: null OpenGlVendor: null CpuCount: 0 Quote Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 (edited) On 11/6/2020 at 9:18 AM, diesieben07 said: Please refer to the Optifine downloads page / changelog regarding compatbility with Forge. i have this sime problem but 1.16.3. how can i fix it? Crash report: ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 1/14/21 12:32 PM Description: Unexpected error java.lang.NoSuchMethodError: net.minecraft.client.renderer.WorldRenderer.onPlayerPositionSet()V at net.minecraft.network.PacketThreadUtil.clientPreProcessPacket(PacketThreadUtil.java:55) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:30) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil$$Lambda$5720/1866893980.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213160_bf(SourceFile:103) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:924) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:584) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.35.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$425/1617937669.call(Unknown Source) [forge-1.16.3-34.1.35.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-8.0.5.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.network.PacketThreadUtil.clientPreProcessPacket(PacketThreadUtil.java:55) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:30) ~[?:?] {re:classloading,xf:OptiFine:default} at net.minecraft.network.PacketThreadUtil$$Lambda$5720/1866893980.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default} -- Affected level -- Details: All players: 1 total; [ClientPlayerEntity['p1p_'/20485, l='ClientLevel', x=8.50, y=65.00, z=8.50]] Chunk stats: Client Chunk Cache: 729, 0 Level dimension: minecraft:overworld Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Server brand: forge Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:447) ~[?:?] {re:classloading,xf:OptiFine:default,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:1974) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:605) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.35.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$425/1617937669.call(Unknown Source) [forge-1.16.3-34.1.35.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-8.0.5.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-8.0.5.jar:?] {} -- System Details -- Details: Minecraft Version: 1.16.3 Minecraft Version ID: 1.16.3 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1257761472 bytes (1199 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 16 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 8.0.5+84+master.3310fe0 ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-3.0.3-service.jar eventbus PLUGINSERVICE /forge-1.16.3-34.1.35.jar object_holder_definalize PLUGINSERVICE /forge-1.16.3-34.1.35.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-2.2.0-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.16.3-34.1.35.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.3-34.1.35.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /optifine.jar OptiFine TRANSFORMATIONSERVICE /forge-1.16.3-34.1.35.jar fml TRANSFORMATIONSERVICE FML: 34.1 Forge: net.minecraftforge:34.1.35 FML Language Providers: javafml@34.1 minecraft@1 Mod List: forge-1.16.3-34.1.35-client.jar |Minecraft |minecraft |1.16.3 |DONE |NOSIGNATURE forge-1.16.3-34.1.35-universal.jar |Forge |forge |34.1.35 |DONE |22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 create-mc1.16.3_v0.3c.jar |Create |create |mc1.16.3_v0.3c |DONE |NOSIGNATURE Crash Report UUID: 8c796259-c901-4044-802f-a34f8c184e55 Launched Version: 1.16.3-forge-34.1.35 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce RTX 2070 SUPER/PCIe/SSE2 GL version 4.6.0 NVIDIA 432.00, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: Current Language: English (US) CPU: 16x AMD Ryzen 7 3700X 8-Core Processor OptiFine Version: OptiFine_1.16.4_HD_U_G5 OptiFine Build: 20201106-171901 Shaders: null OpenGlVersion: null OpenGlRenderer: null OpenGlVendor: null CpuCount: 0 Edited January 14, 2021 by p1p_ Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 Did you try the same solution? Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 i dont understand the solution Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 What about the solution confuses you? Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 Just now, DaemonUmbra said: What about the solution confuses you? i dont understand how it has to do with optifine Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 So it's not that you don't understand the solution, its that you refuse to apply the solution because you don't believe Optifine is at fault Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 4 minutes ago, DaemonUmbra said: So it's not that you don't understand the solution, its that you refuse to apply the solution because you don't believe Optifine is at fault so what do i do. can you just explain to me how i do it instead of getting upset at me for not understanding how it works? Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 You follow the solution that was already given... On 11/6/2020 at 12:18 PM, diesieben07 said: Please refer to the Optifine downloads page / changelog regarding compatbility with Forge. Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 i use forge version 34.1.35 and there are no optifine versions compatible for that forge version Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 Then use whatever Forge version is compatible with the most recent version of Optifine, it's their restriction not ours Alternately you could uninstall Optifine and be free of that restriction. Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 4 minutes ago, DaemonUmbra said: Then use whatever Forge version is compatible with the most recent version of Optifine, it's their restriction not ours I'm still having the same issue. Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted January 14, 2021 Share Posted January 14, 2021 Are you still crashing? Are you still using 1.16.4 Optifine on Minecraft 1.16.3? Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 15 minutes ago, DaemonUmbra said: Are you still crashing? Are you still using 1.16.4 Optifine on Minecraft 1.16.3? no i am not. and yes its still crashing Quote Link to comment Share on other sites More sharing options...
p1p_ Posted January 14, 2021 Share Posted January 14, 2021 nvm it works. thanks for the help Quote Link to comment Share on other sites More sharing options...
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