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[Help needed] Struggling defining an uncompiled gradle project as a dependency


InfinityRaider

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I'm experiencing some issues with a multi-project Minecraft mod. I have a library mod, let's call it libmod (which is a gradle project in /root/lib/libmod), and an actual mod appmod (which is also a gradle project in /root).

I have tried two options, A and B, in option A, the project is configured as a multi-project, however I can get FML to load libmod in this case. In the second case, the project is not defined as a multi-project, and the sourceSets are defined manually, but here the dependency is not regocnized in my IDE (Idea).

 

OPTION A:

I have a settings.gradle set up as such:

rootProject.name = 'appmod'
include 'lib/libmod'

 

I tried setting up my build.gradle as I would have in the pre 1.12 era, defining libmod project as a dependency, and pointing to tis sourcesets as shown below, the runClient and runServer tasks will not work, because for some reason both sourceSets.main and project(":lib/libmod") point to the same sourceset (which is sourceSets.main). With this configuration, the dependency is loaded correctly though, and I can reference classes in my libmod without problem.

minecraft {
 mappings channel: "${config.mapping_channel}", version: "${config.mapping_version}"
    runs {
        client {
            workingDirectory project.file('run')
            property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
            property 'forge.logging.console.level', 'debug'
            mods {
                appmod {
                    source sourceSets.main
                }
                libmod {
                    source project(":lib/libmod").sourceSets.main
                }
            }
        }

        server {
            workingDirectory project.file('run')
            property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
            property 'forge.logging.console.level', 'debug'
            mods {
                appmod {
                    source sourceSets.main
                }
                libmod {
                    source project(":lib/libmod").sourceSets.main
                }
            }
        }
    }
}

dependencies {
    minecraft "net.minecraftforge:forge:${config.version_minecraft}-${config.version_forge}"

    compile project(":lib/libmod")
}

 

OPTION B:

As an alternative approach, I tried defining libmod's sourcesets manually, but here I had to remove the 'include libmod' statement from settings.gradle as Idea was complaining about duplicate sources.

The problem here however, is that in Idea, libmod is no longer recognized as a dependency, giving compile errors whenever I reference a libmod class.

sourceSets {
    libmod {
        compileClasspath += sourceSets.main.output
        runtimeClasspath += sourceSets.main.output

        java {
            srcDir "lib/libmod/src/main/java"
        }
        resources {
            srcDir "lib/libmod/src/main/resources"
        }
    }
}

configurations {
    libmodCompile.extendsFrom(compile)
    libmodCompileOnly.extendsFrom(compileOnly)
    libmodRuntimeOnly.extendsFrom(runtimeOnly)
}

minecraft {
 mappings channel: "${config.mapping_channel}", version: "${config.mapping_version}"
    runs {
        client {
            workingDirectory project.file('run')
            property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
            property 'forge.logging.console.level', 'debug'
            mods {
                appmod {
                    source sourceSets.main
                }
                libmod {
                    source sourceSets.libmod
                }
            }
        }

        server {
            workingDirectory project.file('run')
            property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
            property 'forge.logging.console.level', 'debug'
            mods {
                appmod {
                    source sourceSets.main
                }
                libmod {
                    source sourceSets.libmod
                }
            }
        }
    }
}

repositories {
    flatDir {
        dirs 'lib'
    }
}

dependencies {
    minecraft "net.minecraftforge:forge:${config.version_minecraft}-${config.version_forge}"

    compile "libmod_group:libmod:libmod_version"
}

 

 

Thus to TLDR my question, in case of a Gradle multi-project, how does one correctly reference the sourceSets of a subproject? Or alternatively, when explicitly defining the sourceSets (not configured as multi-project), how does one then correctly define the dependency to the subproject (the former being my preferred approach)?

 

Thanks in advance

Edited by InfinityRaider
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