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Armor Rendering Weirdly


hypov

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I need help rendering my armor. It's rendering weirdly.

 

I apply my armor via setItemStackToSlot:

public final ItemStack leather_helmet = new ItemStack(Items.LEATHER_HELMET);

public NewEntity(EntityType<? extends MonsterEntity> type, World worldIn) {
    super(type, worldIn);
}

@Override
public void onAddedToWorld() {
    super.onAddedToWorld();
    this.setSprinting(true);
    ((IDyeableArmorItem) leather_helmet.getItem()).setColor(leather_helmet, 0xBFA290);
    this.setItemStackToSlot(EquipmentSlotType.MAINHAND, new ItemStack(Items.;
    thisHEAD, leather_helmet;

Please help, thank you so much.

2020-12-07_17.09.48.png

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