Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[1.16.1] How to register Stairs


Quaint34
 Share

Recommended Posts

I am having trouble with registering stairs. I have tried copy pasting code from the Blocks class and editing that but it doesn't seem to work. Does anyone know how to fix it?

 

public static final RegistryObject<Block> MAGICA_STAIRS = BLOCK_HOLDER.register("magica_stairs", () ->
            new StairsBlock(MAGICA_PLANKS.get(), AbstractBlock.Properties.from(Blocks.OAK_PLANKS)));

 

Link to comment
Share on other sites

On 12/29/2020 at 9:56 AM, loordgek said:

what does not work

do you have the block in game?

does it not have the correct shape?

does it not have a texture?

Minecraft refuses to run because Suppliers can not be cast to Blocks. I have tried making my own class but it didn't work.

Link to comment
Share on other sites

41 minutes ago, poopoodice said:

I think what you mean is not Minecraft refuses to run, instead, the code compilation has failed.

The second constructor of StairsBlock has a Supplier<BlockState> as its first parameter, but you are passing an instance of Block in it. You can check vanilla for examples.

 

 

The methods in the Blocks class have used the same method as what I am using

Link to comment
Share on other sites

Pretty sure you have:

MAGICA_PLANKS.get()

And the blocks in the Blocks class have:

() -> MAGICA_PLANKS.get()

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

11 hours ago, Quaint34 said:

No i have a lambda statement

Yes, you do, but the lambda statement you have (which you need) is not inside the StairsBlock constructor.

 

Both the register method and StairsBlocks constructor take a Supplier<Block> argument.

 

(Gasp!) you need two lambdas!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • My friend plays in 1.16.5 and when he wants to start minecraft with forge but does not leave it, we already tried to update forge at that moment but we have not tried it for a long time, even though I think that will not fix it, can someone help me with this? please (I used a translator in case something was not understood well)
    • These are my particle effect classes, they are all copied from a tutorial.   public class Juan1ParticalType extends ParticleType { public Juan1ParticalType() { super(false, Juan1ParticalData.DESERIALIZER); } @Override public Codec<Juan1ParticalData> func_230522_e_() { return Codec.unit(new Juan1ParticalData(new Vector3d(0, 0, 0), new Color(0xF63900), 0)); } }   public class Juan1ParticalData implements IParticleData { private final Vector3d speed; private final Color color; private final float diameter; public static final IDeserializer<Juan1ParticalData> DESERIALIZER = new IDeserializer<Juan1ParticalData>() { @Override public Juan1ParticalData deserialize(ParticleType<Juan1ParticalData> particleTypeIn, StringReader reader) throws CommandSyntaxException { final int MIN_COLOUR = 0; final int MAX_COLOUR = 255;reader.expect(' '); double speedX = reader.readDouble(); reader.expect(' '); double speedY = reader.readDouble(); reader.expect(' '); double speedZ = reader.readDouble(); reader.expect(' '); int red = MathHelper.clamp(reader.readInt(), MIN_COLOUR, MAX_COLOUR); reader.expect(' '); int green = MathHelper.clamp(reader.readInt(), MIN_COLOUR, MAX_COLOUR); reader.expect(' '); int blue = MathHelper.clamp(reader.readInt(), MIN_COLOUR, MAX_COLOUR);reader.expect(' ');  int alpha = MathHelper.clamp(reader.readInt(), 1, MAX_COLOUR);reader.expect(' '); float diameter = reader.readFloat();  return new Juan1ParticalData(new Vector3d(speedX, speedY, speedZ), new Color(red, green, blue, alpha), diameter); } @Override public Juan1ParticalData read(ParticleType<Juan1ParticalData> particleTypeIn, PacketBuffer buffer) { final int MIN_COLOUR = 0; final int MAX_COLOUR = 255; double speedX = buffer.readDouble(); double speedY = buffer.readDouble(); double speedZ = buffer.readDouble(); int red = MathHelper.clamp(buffer.readInt(), MIN_COLOUR, MAX_COLOUR); int green = MathHelper.clamp(buffer.readInt(), MIN_COLOUR, MAX_COLOUR); int blue = MathHelper.clamp(buffer.readInt(), MIN_COLOUR, MAX_COLOUR); int alpha = MathHelper.clamp(buffer.readInt(), 1, MAX_COLOUR); float diameter = buffer.readFloat(); return new Juan1ParticalData(new Vector3d(speedX, speedY, speedZ), new Color(red, green, blue, alpha), diameter); } }; public Juan1ParticalData(Vector3d speed, Color color, float diameter) { this.speed = speed; this.color = color; this.diameter = diameter; } @Override public ParticleType<?> getType() { return Utils.ParticleRegistry.JUAN_1_PARTICLE.get(); } @Override public void write(PacketBuffer buffer) { buffer.writeDouble(this.speed.x); buffer.writeDouble(this.speed.y); buffer.writeDouble(this.speed.z); buffer.writeInt(this.color.getRed()); buffer.writeInt(this.color.getGreen()); buffer.writeInt(this.color.getBlue()); buffer.writeInt(this.color.getAlpha()); buffer.writeFloat(this.diameter); } @Override public String getParameters() { return String.format(Locale.ROOT, "%s %.2f %i %i %i %i %.2d %.2d %.2d", this.getType().getRegistryName(), diameter, color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha(), speed.getX(), speed.getY(), speed.getZ()); } public Vector3d getSpeed() { return speed; } public Color getColor() { return color; } public float getDiameter() { return diameter; } }   public class Juan1Particle extends SpriteTexturedParticle { public Juan1Particle(ClientWorld world, double x, double y, double z, Vector3d speed, Color color, float diameter) { super(world, x, y, z, speed.x, speed.y, speed.z); maxAge = 100; setColor(color.getRed() / 255F,color.getGreen() / 255F,color.getBlue() / 255); this.setAlphaF(color.getAlpha()); final float PARTICLE_SCALE_FOR_ONE_METER = 0.1F; particleScale = PARTICLE_SCALE_FOR_ONE_METER * diameter; this.canCollide = true; } @Override public IParticleRenderType getRenderType(){ return IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT; } }   public class Juan1ParticleFactory implements IParticleFactory<Juan1ParticalData> { private final IAnimatedSprite sprites; public Juan1ParticleFactory(IAnimatedSprite sprite) { this.sprites = sprite; } @Override public Particle makeParticle(Juan1ParticalData typeIn, ClientWorld worldIn, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { Juan1Particle particle = new Juan1Particle(worldIn, x, y, z, typeIn.getSpeed(), typeIn.getColor(), typeIn.getDiameter()); particle.selectSpriteWithAge(sprites); return particle; } }
    • This is where I want to call the addParticle() method, it is in the livingTick() in an entity. But it shows no particle effect. @Override public void livingTick() { double x = rand.nextGaussian() * 0.02D; double y = rand.nextGaussian() * 0.02D; double z = rand.nextGaussian() * 0.02D; double px = this.getPosX() + 4.0D * rand.nextDouble() - 2.0D; double py = this.getPosY() + rand.nextDouble() - 0.5D; double pz = this.getPosZ() + 4.0D * rand.nextDouble() - 2.0D; world.addParticle(new Juan1ParticalData(new Vector3d(x, y, z), new Color(0xae6be2), 0), px, py, pz, x, y, z);  } When I change "new Juan1ParticalData(new Vector3d(x, y, z), new Color(0xae6be2), 0)" to "ParticleTypes.DRAGON_BREATH" , the particle effects appeared.
    • can you get any useful info from your crash reports?
    • I made a particle effect of my own, and I can only display the particle effect in the game through the command : /particle mymod:juan1particle 0 0 0 0 0 255 100 3.   When I want add the particle through World.addParticle(IParticleData particleData, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed), it does not show at all.   But when I change the particleData Parameter from my particledata's instance to those in the ParticleTypes in the vanilla, It works without problem. So it seems that only my particle effect can't be added into the game, but those in the vanilla can be added.
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.