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[1.16.4] Config file will not update.


metword

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Hello, I am having problems with my config file. Whenever I make changes in the file, they do not transfer over into my config variable.

 

Changes made in the config are not changing the actual config variable.

 

Config builder:

package com.metword.minecraftmod.config;

import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.electronwill.nightconfig.core.io.WritingMode;
import com.metword.minecraftmod.ExampleMod;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.fml.common.Mod;

import java.io.File;

@Mod.EventBusSubscriber

public class Config {
    private static final ForgeConfigSpec.Builder server_builder = new ForgeConfigSpec.Builder();
    public static final ForgeConfigSpec server_config;
    private static final ForgeConfigSpec.Builder client_builder = new ForgeConfigSpec.Builder();
    public static final ForgeConfigSpec client_config;

    static {
        TextConfig.init(server_builder, client_builder);

        server_config = server_builder.build();
        client_config = client_builder.build();
    }

    public static void loadConfig(ForgeConfigSpec config, String path) {

        ExampleMod.LOGGER.info("Loading Config: " + path);
        final CommentedFileConfig file = CommentedFileConfig.builder(new File(path)).sync().autosave().writingMode(WritingMode.REPLACE).build();
        ExampleMod.LOGGER.info("Built Config: " + path);
        file.load();
        ExampleMod.LOGGER.info("Loaded Config: " + path);
        config.setConfig(file);
    }
}

 

Config loader:

ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, Config.server_config);
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, Config.client_config);

Config.loadConfig(Config.client_config, FMLPaths.CONFIGDIR.get().resolve("minecraftmod.client.toml").toString());
Config.loadConfig(Config.server_config, FMLPaths.CONFIGDIR.get().resolve("minecraftmod.server.toml").toString());

 

Edited by metword
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Here:


"Config variable that will not update" is the variable that I'm trying to access. It simply reverts to the default value.

 

// Do something when certain thing is said in chat

    public static final Minecraft mc = Minecraft.getInstance();

    boolean serverFound = false;

    @SubscribeEvent
    public void onChat (ClientChatReceivedEvent event)
    {
        // Logger
        LOGGER.info("serverFound is now " + serverFound);

        String message = event.getMessage().getString();
        if (message.contains("CONFIG VARIABLE THAT WILL NOT UPDATE"))
        {
            serverFound = true;

            // Logger
            LOGGER.info("serverFound has been set to true");
        }

        if ((message.contains("entered the world.") && serverFound) == true)
        {

            // Logger
            LOGGER.info("serverFound is now true");

            Minecraft.getInstance().player.sendChatMessage("/teleport 0 150 0");
            serverFound = false;

            // Logger
            LOGGER.info("serverFound has been set to false");
        }
    }

}

 

Edited by metword
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2 hours ago, metword said:

Does anyone know how to fix my problem?

Patience, you can't expect everyone to get back so fast. As for the issue, it probably is that your singleton reference to the configuration is not actually linked to the spec for updating the variables. I would suggest looking at how forge sets up their configuration. However, these are all guesses as they are snippets of code and not the entire repository context.

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1 hour ago, ChampionAsh5357 said:

it probably is that your singleton reference to the configuration is not actually linked to the spec for updating the variables.

Sorry, after reading the Minecraft Forge code I am still confused at how to link these two...

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