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Check packet sender

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Considering you are using Spigot on the server, I assume your mod is on the client.

The client will never receive packets that are sent "by a player". You have two packet directions, client to server and server to client.

For client to server, the server will have a "sending player" for the packet (the player whose client sent the packet). For server to client (your case) this obviously does not make sense, as the sender of the packet is the server and not some other player.

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