Jump to content

[solved] Meta Data:


Zedicus

Recommended Posts

Currently I have my block (It has a tile entity) using a custom renderer, basically it should be able to face the 'four cardinal points' so to speak, it also has 4 different textures (one for each wood type). However the meta data only varies between 0 and 3 which is the 'birch + direction' section. Here's the code:

 

The recipes:

	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 0), "xyx", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 3), "yxy", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 7), "yyy", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 11), "xxx", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);

 

The block:

public class BlockWriter extends BlockContainer {

public BlockWriter(int par1) {
	super(par1, Material.wood);
	setCreativeTab(WriterLoader.creativetab);
}

@Override
public TileEntity createNewTileEntity(World world) {

	return new TileEntityWriter();

}

public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
{
   return false;
}

public boolean isOpaqueCube()
{
   return false;
}

    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
    {
        int l = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
        int meta = par1World.getBlockMetadata(par2, par3, par4);

        if (l == 0)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, meta + 0, 2);
        }

        if (l == 1)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, meta + 1, 2);
        }

        if (l == 2)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, meta + 2, 2);
        }

        if (l == 3)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, meta + 3, 2);
        }
    }
}

 

The renderer:

public class RendererWriter extends TileEntitySpecialRenderer {

ModelWriter model = new ModelWriter();


    public void renderTileEntityAt(TileEntity tileEntity, double d, double d1, double d2, float f) {
        GL11.glPushMatrix();
         GL11.glTranslatef((float)d, (float)d1, (float)d2);
         TileEntityWriter tileEntityWriter = (TileEntityWriter)tileEntity;     
         renderBlockWriter(tileEntityWriter, tileEntity.worldObj, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, BlockLoader.blockWriter);
        GL11.glPopMatrix();
    }

    public void renderBlockWriter(TileEntityWriter tl, World world, int i, int j, int k, Block block) {
        Tessellator tessellator = Tessellator.instance;

        float f = block.getBlockBrightness(world, i, j, k);
        int l = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
        int l1 = l % 65536;
        int l2 = l / 65536;
        tessellator.setColorOpaque_F(f, f, f);
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)l1, (float)l2); 
        
        int meta = world.getBlockMetadata(i, j, k);
        
         GL11.glPushMatrix();
         GL11.glTranslatef(0.5F, 1.5f, 0.5F);
         GL11.glRotatef(180f, 1f, 0f, 0f);
         
         //Where the texture's chosen.
         if(meta >= 0 && meta < 4) {
         bindTextureByName("/mods/writer/textures/blocks/ModelWriterBirch.png");
         }
         if(meta >= 4 && meta <  {
             bindTextureByName("/mods/writer/textures/blocks/ModelWriterPine.png");
         }
         if(meta >= 8 && meta < 12) {
             bindTextureByName("/mods/writer/textures/blocks/ModelWriterOak.png");
         }
         if(meta >= 12 && meta < 16) {
             bindTextureByName("/mods/writer/textures/blocks/ModelWriterJungle.png");
         }
         
         //This is where the rotation dependent on direction will most likely end up happening. (Obviously not ready)
         if(meta == 0 || meta == 4 || meta == 9 || meta == 13) {}
         
         if(meta == 0 || meta == 4 || meta == 9 || meta == 13) {
         }
         
         if(meta == 0 || meta == 4 || meta == 9 || meta == 13) {
        	 
         }
         
         if(meta == 0 || meta == 4 || meta == 9 || meta == 13) {
        	 
         }

         this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);

        GL11.glPopMatrix();
    }
}

 

Thanks

Link to comment
Share on other sites

		GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 0), "xyx", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 3), "yxy", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 7), "yyy", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);
	GameRegistry.addShapedRecipe(new ItemStack(BlockLoader.blockWriter, 1, 11), "xxx", "y y", "xyx", 'x', dirtStack, 'y', gravelStack);

 

So the first one is for metadata's 0, 1, 2...wait, that's only three!

 

In your onBlockPlacedBy function, you might want to debug-log the initial metadata number and the resulting one to see what's going on.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

It's fairly silly, whilst I was making this post it was 0, 4, etc and in my sleep-deprived state I thought it was a mistake, haha, changed it back - I'll have a look into the onBlockPlacedBy method, one second.

 

EDIT: It would appear the recipes aren't doing much, the base metadata (changed the code a little for ease)

        //Set it to base meta then I have a separate variables with + 1, +2, etc.
        if (l == 1)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, meta1, 2);
            System.out.println("Meta " + meta + " : " + "Meta1 " + meta1);
        }

 

The 'recipe' based metadata's always 0.

Link to comment
Share on other sites

The 'recipe' based metadata's always 0.

 

Don't know.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.