Errors in currently selected datapacks prevented the world from loading. You can either try to load it with only the vanilla data pack ("safe mode") or go back to the title screen to manually fix it
I encountered a common glitch in minecraft when running a modpack i created, where the game lags excessively. I checked the output log and i kept on seeing "Can't keep up! is the server overloaded?" in yellow, but i'm not even in a server. No errors were found between mods, all mods are up to date, and i've allocated the maximum amount of RAM.
Im trying to make a custom hud following a tutorial but they use GuiComponent.blit which I cant seem to find. Im trying to show a texture I made and next to it a counter and this is as far as I can seem to get.
public static final IGuiOverlay HUD_KILLS = ((gui, poseStack, partialTick, width, height) -> {
int x = width/2;
int y = height;
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
RenderSystem.setShaderTexture(0, SOUL);
});
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