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How create and damage a container item


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I'm new at minecraft modding and I can't find any tutorial to create an item with durability for craft. My idea is create a saw that gives more wood planks when you put with a log. 

The way I'm creating the items:
public static final RegistryObject<Item> EXAMPLE_ITEM = ITEMS.register("example_item", 
            () -> new Item(new Item.Properties().group(ItemGroup.MISC)));

 

I also have a class to special items. I saw that have a method called "canContinueUsing". I guess that's what I need, but I can make it work. But how I create a container item and how I damage it when used to craft and make stay in grid after craft result?

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canContinueUsing is the wrong method.

The first, the very first, thing you need to do is create your own Item subclass.

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Minecraft calls Item#getContainerItem() when crafting to see what to let on the crafting bench, you can override the method in your subclass and return the stack you're passed, damaged

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  • 4 months later...
5 hours ago, Unkn0wn4all said:

HOW??

 

On 1/30/2021 at 9:21 PM, kiou.23 said:

Minecraft calls Item#getContainerItem() when crafting to see what to let on the crafting bench, you can override the method in your subclass and return the stack you're passed, damaged

Like that.

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