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World Lookup in 1.16


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I'm currently trying to pick up my mostly-completed 1.12 mod and update  it to 1.16. As part of the mod, you can send a package to a destination using coordinates (dimension name + x/y/z). In 1.12, I retrieved the target world via this code:

var dimension = DimensionManager.getWorld(destination.dimension)


And then retrieved the tile entity at the target location via:

var tileEntity = dimension.getTileEntity(BlockPos(destination.x, destination.y, destination.z))


However, so far I have been unable to find a replacement in the 1.16 API for the  DimensionManager.getWorld call. Can anyone suggest a way to look up a world via its name?

Edited by Cobra111783
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2 hours ago, diesieben07 said:



Thanks for the info!


What's the correct way to get the MinecraftServer instance? I see a lot of references online to FMLCommonHandler.instance().getMinecraftServerInstance(), but that doesn't seem to exist anymore.

Edited by Cobra111783
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