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Hello. I am trying to use a gradle librarie in my mod. But when I use "gradlew build" it doesn't compile my librarie and in-game it shows me an error (classnotfoundexception). How can I do that? Thanks
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By MinecraftXwinP · Posted
Hello @ChampionAsh5357, thank you for your reply! I do not use the newer version of netty directly. It's a transitive dependency of Discord4j: +--- com.discord4j:discord4j-core:3.1.3 | +--- io.projectreactor:reactor-bom:Dysprosium-SR15 | | ... | +--- com.discord4j:discord-json:1.5.6 | | ... | +--- com.discord4j:discord4j-rest:3.1.3 | | ... | | \--- com.discord4j:discord4j-common:3.1.3 | | +--- io.projectreactor:reactor-bom:Dysprosium-SR15 (*) | | +--- com.discord4j:discord-json:1.5.6 (*) | | +--- io.projectreactor.netty:reactor-netty:0.9.15.RELEASE | | | +--- io.netty:netty-codec-http:4.1.54.Final (BTW, Minecraft is using io.netty:netty-all:4.1.25.Final) I thought those line will extend "compile" by "shadow" configuration, making "compile" inherit dependencies from "shaodw": https://github.com/tony84727/xp-tweak/blob/7f24df8f46f78840d145605db1d2cfdd988ef66b/build.gradle#L114-L117 But anyway, I tried. I added netty dependency to the buildscript and found out that ./gradlew runServer is working!🎉 (the PR) However, for intellij runs, still no luck. (I've run ./gradlew genIntellijRuns again after updating the buildscript). Starting server by IDE runs will still throw java.lang.NoSuchMethodError, indicating those runs are still using old version of netty. I still wish I can launch server by IDE runs so I can use IDE's debug utilities. -
now I don't know how to help you you may want to create a new topic asking for help with that the only thing that comes to mind isthat if you're on intelliJ, check if those are actaully subdirectories and not a single directory with dots in the name (as that is a very common problem that happens when people are modding with intelliJ)
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Yes! thank you, it works great now. One more thing though, I followed default minecraft code for the armor, but even though I have all my layers in assets/gemstones/textures/models/armor it still shows up on my character as the 'no-texture' texture.
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Exception message: java.lang.IllegalArgumentException: Duplicate registration jade you're registering "jade" twice, I think that should be the only thing wrong oh also, your enum constants should be all uppercased (it won't cause any errors of course, but it's the standard)
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