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[1.6.2] Metadata problems


Velcio
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For my mod I'm adding some new ores like copper and tin, ... I'm able to add the ores and smelt them but my problem is when I want to put it into my inventory. When my inventory doesn't contain any ingots and I shift click it out of the furnace the right ingot appears (say for example copper), but if I try to shift-click tin into my inventory while the copper is in it. The tin adds to the stack of copper and transforms itself. When I use a normal click, this doesn't happen and I have the right ingot.

 

My ingot file:

 

 

package dungiaran.machinecraft.common.item;

import java.util.List;

import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dungiaran.machinecraft.common.creativetabs.MachinecraftTabItems;
import dungiaran.machinecraft.common.lib.Reference;
import dungiaran.machinecraft.common.lib.Strings;

public class ItemIngots extends Item {

Icon[] Textures;

public ItemIngots(int par1) {
	super(par1);

	setUnlocalizedName("ingots");
	setMaxDamage(0);
	setCreativeTab(MachinecraftTabItems.tabMachinecraftItems);
}

@Override
public String getUnlocalizedName(ItemStack par1ItemStack) {
	return Strings.INGOT_NAMES[par1ItemStack.getItemDamage()];
}

@Override
@SideOnly(Side.CLIENT)
public Icon getIconFromDamage(int par1) {
	return Textures[par1];
}

@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister) {
	Textures = new Icon[5];

	for(int i = 0; i < 5; i++)
	{
		Textures[i] = par1IconRegister.registerIcon(Reference.ICONS_INGOTS[i]);		
	}
}

@Override
@SideOnly(Side.CLIENT)
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List) {
	for(int i = 0; i < 5; i++)
	{
		par3List.add(new ItemStack(this, 1, i));
	}
}
}

 

 

I don't know if you need any other files, if so, just ask

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