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Incompatible FML modded server while it's compatible


Violet71

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Hello.

 

I'm playing CraftToExile modpack (1.15.2 with Forge 31.2.47) and I see this message in multiplayer menu: 

 

fml.png.e83e80549bd01d77f92d6b28db46f0c9.png

 

Though I'm able to connect and play. 

 

I believe I can't fix the problem by myself, but maybe there's an option in Forge config to disable this message?

 

Logs:

latest.log

 

Thanks.

Edited by Violet71
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On 3/18/2021 at 10:00 AM, Violet71 said:

And I'm curious why Forge tell's "Incompatible Vanilla Server" when it's loading, is there any way to change this message? I saw some Forge modded servers with custom messages like "Booting" or this:

 

174838075_2021-03-1809_59_00.thumb.png.9a9f8e51aa0f511bd00259e5f9de8393.png

This and some others misc questions

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1 hour ago, diesieben07 said:

There isn't a way to change this message without modifying Forge. Honestly I have no idea how they managed to put "sleeping" there without a modified client.

Okay, thanks again for your help

Edited by Violet71
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Oh, and forgot the last thing - sometimes my server doesn't stop as I expect. World is saved correctly (as I can see), but it just stays with ">" symbol like it's still server's console and doesn't return the Ubuntu's tty and I have to reboot. How can I find out the reason of this?

 

1684923898_2021-03-1921_13_54.thumb.png.1ebe0bbf407d3a63ec5f5957bad686aa.png

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1 minute ago, diesieben07 said:

If you haven't programmed Java before that's probably not something you can do.

Well, to avoid rebooting server then: if I wasn't returned to tty - server is still running, and I need to kill process and only then launch it again? And after the ChunkManager output there's nothing related to world data, and I can say the world is saved successfully?

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