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Ohh ok, that makes sense, but even still how could I fix it? I cant initialize my items before I do my ToolMaterialList because my items class uses it.
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please use PascalCase when naming classes also, what are you doing? there's no need to extend the BrewingRecipe, you can just instantiate a new one
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your "beryl" Item is not an Item, it's a RegistryObject of an Item, think of it like a box which at the starts is empty, and that after registration your item gets put inside of it. you're passing a RegistryObject to the Ingredient, while it expects an IItemProvider you can call RegistryObject#get to get the item that's inside it but note that if you call it before registration happens, the box is going to be empty and there won't be an item yet
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there's no need for this, at least in this case but as a rule of thumb, you should always post your error logs
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