I want to store the side my block is placed on by the player in a TileEntity, but it seems the TileEntity isnt generated yet the moment onBlockPlaced is called.   Is there a way to save my orientation to my TileEntity?   My code @Override public int onBlockPlaced(final World world, final int x, final int y, final int z, final int side, final float hitX, final float hitY, final float hitZ, final int metadata) { if (metadata == 0) { // This checkpoint gets passed MagicCookie.log.