I want to store the side my block is placed on by the player in a TileEntity, but it seems the TileEntity isnt generated yet the moment onBlockPlaced is called.
Is there a way to save my orientation to my TileEntity?
My code
@Override
public int onBlockPlaced(final World world, final int x, final int y, final int z, final int side, final float hitX, final float hitY, final float hitZ, final int metadata) {
if (metadata == 0) {
// This checkpoint gets passed
MagicCookie.log.