Hello!   I've been trying to make something happen in my mod when a fuel item in for example a vanilla furnace is consumed, but I can't quite figure out how to do this. The event that came close was the FurnaceFuelBurnTimeEvent, which fires whenever a fuel item is used, but it also fires when an item is inserted into the fuel slot of the furnace. When it is inserted using shift-click, it even fires twice and when inserted using a hopper it fires even more often. How woul