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  1. Today
  2. Chow joined the community
  3. Austin nordmeyer joined the community
  4. Half the "my server is lagging" posts here would be solved in five minutes with a profile. Install spark. Then: /spark tps — MSPT is the number that matters, not TPS. Budget is 50ms a tick. Sitting at 60+ means everyone can feel it. /spark profiler start, let it run while it's bad, /spark profiler stop. You get a link. /spark heapsummary — tells you if it's actually a memory problem or not. Nine times out of ten it's not RAM. It's a few thousand loose items from a broken sorting system, or one guy's Create contraption, or view-distance sitting at 16 because nobody changed it. Drop that to 10 first, it's free. Over-allocating is a real thing too. Give a 10 GB pack 24 GB and the GC just has more to walk through when it finally fires. Longer freezes instead of small hiccups, which feels worse. Rough numbers I actually use: light plugins 3-4 GB, mid-size pack 6-8, ATM10 tier 10-12 and 16 if you can. Java 21, G1GC, Aikar's flags as a starting point. Also worth profiling while things are fine so you've got something to compare against later. Nobody does this including me until it's too late. What's the dumbest thing that turned out to be eating your tick? Mine was a Create contraption running against a wall doing nothing for six weeks.
  5. kiiexe joined the community
  6. Almaembör joined the community
  7. Danx joined the community
  8. timchacha joined the community
  9. is this possible with commands?
  10. Yesterday
  11. Devin Dee joined the community
  12. My log: https://mclo.gs/KHSngF8 His log: https://mclo.gs/ex1Emsy He did crash once again from turning on shaders and had to rejoin.
  13. Weirdly enough, disabling AllTheTrims, Supplementaries, Supplementaries Squared and Lost Architects fixed the issue for now, but my friend still timed out twice before successfully joining.
  14. Okey i fixed it i had to downgrade some mods bcs i found that sodium and aeronautics on newest version having some issue but i finally make it work
  15. Maybe an issue with supplementaries in connection with JEI or allthetrims Make a test without supplementaries or allthetrims
  16. Last week
  17. Forge Minecraft 1.20.1 PrismLauncher Hello, I added a few new mods (More Axolotl Variants, MAV API, AllTheTrims, Cushion Backport, Macaw's Paintings and Ferdinands Flowers) to my instance, and updated the mods on my friend's machine too. Before this update, my friend would sometimes take too long to connect and then disconnect, only for it to work fine the second or third time he tried. Now when joining he times out every single time (with just the message 'Disconnected.) I tried allowing "-Dfml.readTimeout=600" on both machines in the Java arguments and made sure Minecraft wasn't blocked by the firewall, but I'm still running into the same issue. Is there a way to keep my friend from timing out? I believe this is happening because the world has gotten too large for his machine to handle. My Prism log: https://mclo.gs/hMpOJAf His Prism log: https://mclo.gs/7fjYqMQ
  18. Forge requires Forge mods to work, NeoForge is not the same
  19. Unfortunately, the issue did seem to just be survival island, even though i was hoping otherwise considering it was one of the main points of the modpack... but no biggie! Thanks for the help.
  20. Even though I changed nothing the mods no longer show up on the list and oddly enough out of all the mods (fantasyfurniture-21.11.1 missing_blocks-2.0.0-neoforge-1.21.8 OptiFine_1.21.11_HD_U_J9 refurbished_furniture-neoforge-1.21.11-1.0.23 supplementaries-neoforge-1.21.1-3.8.2 worldedit-mod-7.4.2) only optifine works despite not even being on the mods list, im using forge-1.21.11-61.1.0 (not app)
  21. well i guess i will be playing premade modpacks
  22. Embeddium is by default not compatible with Veil
  23. i tried embiddium it works but when i only download create and aeronautics it will tell me that mod veil isn't compatible
  24. okey so i update the mods of the modpack you send me and first launch didn't work bcs it needed the higher version of neoforge so i update it and game launched but world didn't load up and crash for a create with not updated modpack it will needed to update some mods to make it work even i install the mod automatically didn't work
  25. Yes If Create gets an update, most of the addons have to update, too
  26. They do work together - but not all builds are compatible
  27. wait so all the time it doesn't work bcs the create and create aeronautics don't work together?
  28. The latest Create build may not work with Create Aeronautics
  29. Okey when i add only two create mods and are they Create and Create aeronautics modpack shows that all mods are not up to date, the modpack you gave me i didn't update it i just leave it like it should i update it to all newest versions of those mods?

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