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Showing content with the highest reputation since 06/27/24 in all areas

  1. By God, it worked. I'm.. in tears. Over the internet it wont be easily conveyed, but I'm deeply grateful to you. I got back into both world. As this happened with two modpacks it will probably happen again, but now I know what to do. You've made my week. Thanks ^^
    2 points
  2. Whenever I open MC with forge, it doesnt work. It brings me to the red loading screen then crashes before it gets to the main menu. It worked yesterday, so I dont know why it wont work now. Can someone help me fix it? (The report)
    1 point
  3. Update your AMD/ATI drivers - get the drivers from their website - do not update via system
    1 point
  4. 1 point
  5. I really appreciate it. I value the assistance you have provided to the Minecraft community.
    1 point
  6. oh it worked, i mean it didnt crash on initialization thanks man👍
    1 point
  7. figured it out thank you!
    1 point
  8. I think I figured out what the issue was. Decoration Delight Refurbished was updated last night, which I think broke it, because they had another update today and now it's fixed. Why/How it broke it I have no idea, but they figured it out. Thank you for your help!!
    1 point
  9. Add crash-reports with sites like https://mclo.gs/ Delete the json file at \.minecraft\config\byg\trades.json5
    1 point
  10. Thank you that was this mod indeed, it tried to spawn a structure at spawn but since It was already generated he was not able to and so crashed the server lol. I was looking for mod during the pregen and added it just before the ram issue, thank you
    1 point
  11. Maybe an issue with spawnstructures_forge
    1 point
  12. ok, I downloaded "Slightly flavored" 1.21 and interestingly, way stones was included and worked without issue. I took a look, and the most recent version of it released was for 1.20, so I think it gave that version priority over the 1.21 version. I was curious, and looked into mahou Tsukai, and saw it had the same thing on its page. though when I tried manually installing the 1.21 versions, it still crashed on loading. I'm not sure why Waystones wasnt working previously, but I guess that issue is fixed, so its fine. I don't know why mahou is labeled as 1.21 if it crashes every time, but thats an issue with the mod creator then. I'll just have to wait for a new release
    1 point
  13. 1 point
  14. Maybe there are some more broken files - check the new crash-report - the file name is mentioned in the first lines If it is another crash, add it here
    1 point
  15. Looks like an issue with EC Compat for Apotheosis - try other builds of it or remove it Or try other builds of Apotheosis
    1 point
  16. I dont have that mod in my modpack but with it it work Thanks
    1 point
  17. Looks like it was The Midnight that was causing the crash. Unfortunate, but such is the reality of using mods. Thank you so much for your help!
    1 point
  18. That fixed it, thankyou so much for your help.
    1 point
  19. Try modify the build.gradle by: 1. Add 'MixinConfigs' : "${mod_id}.mixins.json" to the attributes array tasks.named('jar', Jar).configure { manifest { attributes([ .... ]) } } 2. Add a new block after the mixin block sourceSets { main { ext.refMap = "${modid}.refmap.json" } }
    1 point
  20. If you are using an AMD graphics card, update your drivers directly from their website, do not use windows update to update them.
    1 point
  21. Use Java 17 instead of Java 22 Do not use the OneDrive directory for your server
    1 point
  22. When I disable JEI on server, the problem disappears. Anyway, Thank you for help
    1 point
  23. That fixed it! Thank you so much! Do you know what mod could be interfering with it? No problem if not, you've already done plenty!
    1 point
  24. The problem was caused by the Farlands mod. May the next one to encounter that issue use my post to avoid hours of switch toggling.
    1 point
  25. I managed to figure it out on my own. The result should be id, however the recipes folder should have been named recipe. Thank you anyways though
    1 point
  26. try removing xaeros world map.
    1 point
  27. tried it, it worked! Thank you kind stranger. Still a weird bug with that version of forge, but everything works now so it's fine.
    1 point
  28. It worked, thank you very much 😭
    1 point
  29. If you are using AMD/ATI, get the latest drivers from their website - do not update via system
    1 point
  30. Thank you so much!!!
    1 point
  31. Thanks man tried it and I think it is working now
    1 point
  32. I think I've finally got it working. Thanks for helping with this issue it was quite a learning experience lol
    1 point
  33. Looks like primitivetools and thaumcraft are conflicting
    1 point
  34. I have been playing Minecraft for a long time but today I wanted to play version 1.19.2 with horror mods, with friends on a server but today when I start the game it loads and everything only that when the game is about to start it stays for a while without responding and I get code 1
    1 point
  35. Fixed the problem by changing the way the OldBlockFields are passed to the FrozenBlock Entity : public FrozenBlockEntity(BlockPos blockPos, BlockState blockState) { super(BlockRegister.FROZEN_BLOCK_ENTITY.get(), blockPos, blockState); this.frozenBlockPos = blockPos; this.frozenBlock = ((FrozenBlock) blockState.getBlock()).getOldBlockState() != null ? ((FrozenBlock) blockState.getBlock()).getOldBlockState() : Blocks.AIR.defaultBlockState(); this.frozenEntity = ((FrozenBlock) blockState.getBlock()).getOldBlockEntity(); this.frozenEntityData = ((FrozenBlock) blockState.getBlock()).getOldBlockEntityData(); } public FrozenBlockEntity(BlockPos blockPos, BlockState blockState, BlockState oldBlockState, @Nullable BlockEntity frozenBlockEntity, @Nullable CompoundTag frozenEntityData) { super(BlockRegister.FROZEN_BLOCK_ENTITY.get(), blockPos, blockState); this.frozenBlockPos = blockPos; this.frozenBlock = oldBlockState != null ? oldBlockState : Blocks.AIR.defaultBlockState(); this.frozenEntity = frozenBlockEntity; this.frozenEntityData = frozenEntityData; }
    1 point
  36. So I'm trying to run an RLCraft on the Ubuntu server version, created mods file but when I try to use run.sh I get: Exception in thread "main" java.lang.IllegalArgumentException: kotlin.native.concurrent: Invalid package name: 'native' is not a Java identifier The current version of Java I have installed is: OpenJDK version "17.0.10" 2024-01-16 OpenJDK Runtime Environment (build 17.0.10+7-Ubuntu-122.04.1) OpenJDK 64-Bit Server VM (build 17.0.10+7-Ubuntu-122.04.1, mixed mode, sharing) I tried to manually input all of the RLCrafts files for the zipped server download by just unzipping and putting them into their dedicated places. EX: I removed the created mods file, then implemented it back in with all of the RLCrafts mods along with config. Then I added the stuff that was missing, like resource packs and resources the forge version I installed for the server was I think 1.20.2 or something like that I downloaded the recommend one This is my first time doing this plz help brain hurts
    1 point
  37. This FAQ has many guides and solutions - reading this before asking for help could save you a lot of time, as it accounts for the vast majority of issues people run into that we're aware of but can't fix on our end. Supported versions and platforms We only support Forge here. We cannot help you with Fabric, Spigot, etc... We support all versions under the tiered support policy. Full support for 1.20.4, 1.20.1, 1.19.4 and 1.19.2 Legacy support for all other versions Minimal support for select versions (e.g. 1.20.3 - use 1.20.4 instead) More details here. Rules Piracy (aka "cracked launchers") and cheats (aka "PvP clients", "x-ray mods", etc...) are strictly forbidden here. When you need help, please always make a new thread. Do not post in old support threads. When making a new thread, you must include a link to your log on https://pastebin.com or https://paste.ee. Instructions on where to find this and how to upload it are in this forum post. Exit/error codes Here's a list of exit codes and what they mean: Error code 0: Someone clicked "Quit game" and the game closed successfully Error code 1 and -1: The game crashed, refer to the log and/or crash report for details Error code -1073741819: A game library crashed. Update your drivers and make sure you're using the right Java version Where can I find the debug.log and crash report? Official Minecraft launcher CurseForge app MultiMC/PolyMC/Prism launcher Where can I find the installer log? Where can I find the launcher log? Most of the time you don't need to share this, so only share it when asked by a support volunteer or when you're unable to find any debug.log or crash report. Official Minecraft launcher CurseForge app What version of Java do I need? | Minecraft version | Forge version | Java version | |-------------------|---------------|--------------| | 1.18 or newer | 38.x or newer | 17 | | 1.17.1 | 37.x | 16 | | 1.16.5 or older | 36.x or older | 8 | How do I install Java? Windows macOS Linux How do I install the Forge client to the official Minecraft Launcher? How do I install the Forge server? Where can I find the forge.jar to start my server? Forge immediately crashes on launch without any mods installed, how do I fix it? Where can I find Forge mods? https://www.curseforge.com/minecraft/search?page=1&gameFlavorsIds=1 Make sure you download the right version of a mod for your Minecraft version. My game is lagging, how can I find the culprit? How do I update my drivers?
    1 point
  38. nobody would say anything to it, I made a post but nobody replied to it
    0 points
  39. I was able to add some color to it. The block is now complete. Thank you all!
    0 points
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