# š T.I.T.A.N. VoxelRT is Recruiting Founding Contributors!
I'm starting **T.I.T.A.N. VoxelRT**, an experimental rendering project exploring CPU-based voxel ray tracing and advanced global illumination for Minecraft Java Edition 1.16.4.
We're at the **pre-prototype stage**, and I'm looking for developers interested in helping build the project from the ground up.
### šØāš» Founding contributor roles
- **Java developers:** Rendering architecture and engine development
- **Graphics programmers:** Ray tracing, lighting, and global illumination
- **Minecraft mod developers:** Forge integration, chunks, and block data
- **Testers and researchers:** Benchmarking, experiments, and technical research
**Technology:** Java 8 Ā· Minecraft Forge 1.16.4 Ā· CPU-based rendering research
**Commitment:** Unpaid volunteer collaboration. Contributions will be credited. No existing features or performance results are being claimed.
GitHub:https://github.com/laxmishprabhu8-gif/T.I.T.A.N.-VoxelRT-GitHub-repository ]
Discordhttps://discord.gg/ZwpNDcMj4: ]
If you're interested in graphics programming, Minecraft rendering, or experimental engine development, we'd love to hear from you.
By
Terrex ·