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Showing content with the highest reputation since 08/02/25 in Posts

  1. For some reason I can't place anything inside smithing table on forge 1.20.1, it doesn't show up as a recipe for netherite either in the JEI menu.
    2 points
  2. Forge for 1.21.6 and newer uses EventBus 7, which is a major rewrite. You can read the migration guide here, this explains how to cancel events.
    2 points
  3. I have downgraded it to before March 2025 as that's when Create 0.6 updated. It seemed to work, tysm!!
    1 point
  4. I have the same problem, but after research I still can't find a solution. Can you give me your list of mods so I know if we have one in common, and if that's the reason?
    1 point
  5. it work now i just put vinery in 1.4.39 and it work's thanks for the help
    1 point
  6. Thank you, I got it working, I believe it was valkyrien skies that was the problem.
    1 point
  7. Make a test without supplementaries and modernfix Did you add Vinery? Some mods require this one, but it looks like Vinery is missing https://www.curseforge.com/minecraft/mc-mods/lets-do-vinery
    1 point
  8. There is , even with a clean state it wont start up again , maybe something on the provider side , it works without so thank you
    1 point
  9. Looks like some kind of bug with vampiricageing - or a conflict with unusualprehistory
    1 point
  10. ok got it to work did have to remove the configs and almost reinstall the mod thanks
    1 point
  11. Update the AMD drivers: https://www.amd.com/en/support/downloads/previous-drivers.html/graphics/radeon-600-500-400/radeon-rx-500-series/radeon-rx-560.html
    1 point
  12. oh wait, i just launched it. it didn't crash this time. strange... 🤔
    1 point
  13. Make a test without crittersandcompanions
    1 point
  14. Ended up figuring it out. I had to delete the cache folder in C:\Users\<User>\.gradle\.
    1 point
  15. Please post your settings.gradle and build.gradle files so they can be checked for errors
    1 point
  16. I found the cause of the issue after digging into the code with the help of ChatGPT. The problem came from Starlight (Forge version 1.1.2), which was causing light calculation errors on Create mod entities. I simply removed Starlight from the server, and the issue was fully resolved. For reference, here’s my setup where the problem occurred: Forge: 47.4.0 (Minecraft 1.20.1) Create: 1.20.1-6.0.6 Starlight: Forge 1.1.2 (this is the version I removed) If anyone else runs into entity rendering issues with Create and sees light-related crashes, try removing Starlight as a workaround.
    1 point
  17. Re posting from another site but this modpack is gold and is criminally underrated, like PLAY THIS, but first help me with this grout, cept for this problem, to make grout to progress it's flint clay + clay thrown in molten slaked lime, all good, butttt molten slaked lime is like lava and burns the ingredients leaving me grout-less, it's the only way to progress and there is anti cheat that has been updated and can no longer be turned off with the method the author gave :). https://github.com/Origins-Eternity/Evolution-Reset/issues/4. Their r pictures of the world too, many hours, also lmk if anyone has time to play I work most of the time so it's a lot of odd hours, an ik Gregtech is better experienced alone anyway.
    1 point
  18. I found another reddit thread that said updating both bclib and better end to the most recent versions for 1.20.1 fix it, and it worked.
    1 point
  19. I did and it's still erratically crashing. EDIT: I decided to redo the entire pack and used the Patchouli version above as my starting point and it seems to have fixed the issue. Thanks so much for your attention!
    1 point
  20. i found it, it's botania, but i need to wait for an update to continue my modpack, thanks for the help
    1 point
  21. Thank you so much. I deleted the api and found the mod causing the issues. I've been struggling with this for 3 hours lmaoo
    1 point
  22. Yes, but this modpack is adding fabric mods via Sinytra Connector
    1 point
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