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jdawg3636

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Everything posted by jdawg3636

  1. Then for the sake of this thread, assume that I'm using 1.8. Most modpacks are still for 1.7, which I see as one of the main uses for this. I'll update when the community updates. As for the client being able to lie, of course that's an issue. This is simply designed to put up a roadblock for those that don't know how to mod.
  2. I am aware of this, a previous thread of mine was locked for that reason. However, this mod would support all versions from 1.7 and above, many of which are supported, and I'm pretty sure that the question that I have pertains to the later versions as well. I titled the previous thread that way because that's just the version that I happened to pick to start with.
  3. Hello there. I'm currently trying to make an anticheat mod that would send a list of client-side mods to the server. Obviously this could be beaten quite easily by someone with experience, but it should at least help to deter those barely capable of adding Xray.jar to their mods folder. As I am relatively new to forge, I am unsure of the best method of obtaining a list of mods currently installed on the client, although I assume that this should be done during Postinitialization. Any ideas?
  4. Hello there. I'm currently trying to make an anticheat mod that would send a list of client-side mods to the server. Obviously this could be beaten quite easily by someone with experience, but it should at least help to deter those barely capable of adding Xray.jar to their mods folder. As I am relatively new to forge, I am unsure of the best method of obtaining a list of mods currently installed on the client, although I assume that this should be done during Postinitialization. Any ideas?
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