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xt9

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  1. Wow, how did that get in there, I'm amazed I didn't catch that. Thanks a bunch.
  2. Yeah an offset was what I was thinking as well but I don't know where to apply it since I don't know which function uses the inventoryslots in ContainerPlayer. I've used breakpoints in most of the functions in the Container class but came up empty handed. Thank you for your input.
  3. Video demonstration of the problem: https://www.youtube.com/watch?time_continue=14&v=f7BUdXHRMqQ Github repo I've tried a bunch of stuff to resolve this issue, and check what getSlot and slotClick returns, and they seem fine (if i click on a dirt block in my container both of them return that the itemstack contains dirt) But after those functions get called it grabs from ContainerPlayers inventorySlots, and there the first 9 slots are for armor and crafting, and I'm clueless to the flow and why this is happening. Container class Proxy

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