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[1.8.9] Entity Texture not applying to model
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[1.8.9] Entity Texture not applying to model
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[1.8.9] Entity Texture not applying to model
In 1.8.9, i am attempting to create a custom squid, but unfortunately something in my code doesn't allow my custom entity to apply its texture. i have tried a few things and nothing has worked if you need any additional information let me know EntityFile: public class EntityKraken extends EntitySquid { private float randomMotionVecZ; private float randomMotionVecX; private float randomMotionVecY; public EntityKraken(World worldIn) { super(worldIn); this.setSize(0.95F, 0.95F); this.tasks.addTask(0, new EntityKraken.AIMoveRandom(this)); } public void func_175568_b(float randomMotionVecXIn, float randomMotionVecYIn, float randomMotionVecZIn) { this.randomMotionVecX = randomMotionVecXIn; this.randomMotionVecY = randomMotionVecYIn; this.randomMotionVecZ = randomMotionVecZIn; } public boolean func_175567_n() { return this.randomMotionVecX != 0.0F || this.randomMotionVecY != 0.0F || this.randomMotionVecZ != 0.0F; } static class AIMoveRandom extends EntityAIBase { private EntityKraken squid; public AIMoveRandom(EntityKraken entityKraken) { this.squid = entityKraken; } /** * Returns whether the EntityAIBase should begin execution. */ public boolean shouldExecute() { return true; } /** * Updates the task */ public void updateTask() { int i = this.squid.getAge(); if (i > 100) { this.squid.func_175568_b(0.0F, 0.0F, 0.0F); } else if (this.squid.getRNG().nextInt(50) == 0 || !this.squid.inWater || !this.squid.func_175567_n()) { float f = this.squid.getRNG().nextFloat() * (float)Math.PI * 2.0F; float f1 = MathHelper.cos(f) * 0.2F; float f2 = -0.1F + this.squid.getRNG().nextFloat() * 2.0F; float f3 = MathHelper.sin(f) * 0.2F; this.squid.func_175568_b(f1, f2, f3); } } } } RenderFile: public class RenderKraken extends RenderLiving<EntityKraken>{ protected ResourceLocation SquidTextures = new ResourceLocation(Main.MODID,"textures/entity/EntityKraken.png"); public RenderKraken(RenderManager renderManager,ModelBase modelBaseIn, float shadowSizeIn) { super(renderManager,modelBaseIn,shadowSizeIn); } @Override protected ResourceLocation getEntityTexture(EntityKraken entity) { return SquidTextures; } } IRenderFactoryFile: public class RenderFactory implements IRenderFactory<EntityKraken>{ public static final RenderFactory INSTANCE = new RenderFactory(); public RenderKraken createRenderFor(RenderManager manager) { return new RenderKraken(manager, new ModelSquid(), 1.0f); } } EntityRegistryFile: public class EntityRegister { public static void mainRegistry(){ register(); } private static void register() { createEntity(EntityKraken.class, "Kraken", 0x2de5ec, 0x8e54c8, 1053); } private static void createEntity(Class EntityClass, String EntityName, int pcolor, int scolor, int id) { EntityRegistry.registerModEntity(EntityClass, EntityName, id, Main.modInstance, 64, 1, true); createEgg(EntityClass,pcolor,scolor); // TODO Auto-generated method stub } private static void createEgg(Class id, int pcolor, int scolor) { EntityRegistry.registerEgg(id, pcolor, scolor); } } ClientProxy: public class ClientProxy extends Commonproxy{ @Override public void preInit(FMLPreInitializationEvent e){ super.preInit(e); } @Override public void init(FMLInitializationEvent e){ super.init(e); ItemRender.registerItem(); BlockRender.registerItem(); EntityRegister.mainRegistry(); } @Override public void postInit(FMLPostInitializationEvent e){ super.postInit(e); } @Override public void registerEntityRenderers(){ RenderingRegistry.registerEntityRenderingHandler(EntityKraken.class, RenderFactory.INSTANCE); } }
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