namemccom
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Posts posted by namemccom
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Hello, I was wondering what I can do to see if when a player casts a fishing rod and it hits a EntityPlayer. Also I was wondering if a sword or axe hits an EntityPlayer. What event would I use?
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hello, I need to be able to see what server a player is connected to. I need to see if they are connected to mc.hypixel.net by using a FMLNetworkEvent.ClientConnectedToServerEvent. May someone help me please.
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Posted ·
Edited by namemccom
Hello there, I have a mod that I made for players to use on the server called hypixel. In my mod I have 2 HTTPUrlConnection to get some information that I need. The event that makes the connection run is a chat event. When the chat event is true, it runs both of them. My only problem is that when the event fires, it freezes my game for about a second. I was wondering what I can do to make it not lag my game. Thanks.I will post my code if needed.
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1 minute ago, Ugdhar said:
If you're making a mod, post your code. You should also update from 1.8.9, it's getting old.
If you're trying to use mods, one of them is a broken example mod.
public void renderPing() {
FontRenderer frender = Minecraft.getMinecraft().fontRendererObj;
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if(player != null) {
final String string = "Ping: " + Minecraft.getMinecraft().getNetHandler().getPlayerInfo(Minecraft.getMinecraft().thePlayer.getUniqueID()).getResponseTime();
frender.drawString(string , 5, 45, CustomHud.PING_COLOR, true);
}
} -
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3Time: 23/08/17 8:21 AM
Description: Unexpected errorjava.lang.NullPointerException: Unexpected error
at com.example.examplemod.Render.renderPing(Render.java:63)
at com.example.examplemod.Render.renderStuff(Render.java:30)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_6_Render_renderStuff_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:851)
at net.minecraftforge.client.GuiIngameForge.func_180479_a(GuiIngameForge.java:300)
at net.minecraftforge.client.GuiIngameForge.func_175180_a(GuiIngameForge.java:120)
at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1082)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1051)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:349)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- Head --
Stacktrace:
at com.example.examplemod.Render.renderPing(Render.java:63)
at com.example.examplemod.Render.renderStuff(Render.java:30)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_6_Render_renderStuff_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:851)
at net.minecraftforge.client.GuiIngameForge.func_180479_a(GuiIngameForge.java:300)
at net.minecraftforge.client.GuiIngameForge.func_175180_a(GuiIngameForge.java:120)-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['namemccom'/108882, l='MpServer', x=-612.50, y=22.50, z=-208.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: 0.00,28.00,0.00 - World: (0,28,0), Chunk: (at 0,1,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['namemccom'/108882, l='MpServer', x=-612.50, y=22.50, z=-208.50]]
Retry entities: 0 total; []
Server brand: Invaded (git:BungeeCord-Bootstrap:1.11-SNAPSHOT:652031d:117)
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:347)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2536)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2717556464 bytes (2591 MB) / 3140747264 bytes (2995 MB) up to 3140747264 bytes (2995 MB)
JVM Flags: 26 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xms3G -Xmn768m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=10
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.1.2318 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar)
UCHIJA Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar)
UCHIJA examplemod{1.0} [Example Mod] (modid-1.0.jar)
Loaded coremods (and transformers):
Launched Version: 1.8.9-forge1.8.9-11.15.1.2318-1.8.9
LWJGL: 2.9.4
OpenGL: GeForce GTX 1060 6GB/PCIe/SSE2 GL version 4.5.0 NVIDIA 382.05, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: ! §cRose §7[32x].zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-6500 CPU @ 3.20GHzI have no idea what the problem is.
displaying text above a players head
in Modder Support
Posted
Hi there, I was wondering how I can display text above a players head?