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anorakgirl

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  1. Hi, I'm trying to make an animal entity, and I've looked at the code for standard animal models. I've got no problem with the size for each part of the animal and the texture offset. I can't get my head around the relation between the offsets in addBox and the coordinates supplied to setRotationPoint, so I can't get the blocks where I want them. I thought rotation point would be to do with movement and addBox to do with initial position, but changing the parameters to setRotationPoint seems to change where the block is positioned. Can someone explain or point me at some documentation? Thanks!
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