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Custom block not dropping when broken by hand
Thanks for the fast reply been scratching my head for ages about this i know the repository isn't correct my smartgit wasn't pushing the workspace and wanted to get this working The tutorial is by https://www.youtube.com/channel/UCUAawSqNFBEj-bxguJyJL9g
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Custom block not dropping when broken by hand
When ever the block is broken without a tool it doesn't call the command getItemDropped code can be found here https://github.com/paranormalryno/SimpleFurnace
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[1.7.2] Problem with GUI buttons not controlling correct block
Thanks. I can now click the button but now I'm back to square 1 where the gui opens a different gate. Github has been updated.
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[1.7.2] Problem with GUI buttons not controlling correct block
It is now sorry about that
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[1.7.2] Problem with GUI buttons not controlling correct block
Sorry I forgot to add the pastebin link http://pastebin.com/ALw6HsRZ
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[1.7.2] Problem with GUI buttons not controlling correct block
I've added a enchantItem method in my container which now sends the command to open or close the gate and added the sendEnchantPacket under the actionPreformed sending the windowID and buttonID but im getting a NullPointerException. I not sure if I'm doing it correct but after looking at the enchantment GUI and Container class that's what I came up with.
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[1.7.2] Problem with GUI buttons not controlling correct block
I have looked into packets and got the basics up but im stuck with how to sync the button press with the server. I have updated the github with the Packet Handler and Message class.
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[1.7.2] Problem with GUI buttons not controlling correct block
Thanks I will try and work out how to create packets over the next few days.
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[1.7.2] Problem with GUI buttons not controlling correct block
Hello. I've created a custom rendered gate that open and closes with a gui button but it seems to open and close other gates in your view. I have looked at my code and cant see where im going wrong. I have all my code available on github https://github.com/paranormalryno/Test-Mod Thanks.
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Making a custom machine
Hi all. I want to make a machine that instead of burning items it damages the item and processes the output. I'm currently coding for 1.6.4 any help would be greatly appreciated. Thanks.
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My custom crop texture doesn't show
Thank you for all your help I didn't notice the getBlockTextureFromSideAndMetadata function was changed.
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My custom crop texture doesn't show
After some messing around with the code it looks like this part of the code isn't working with i Here is the updated code:
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My custom crop texture doesn't show
I have added the @Override and there is no difference. Also eclipse is not showing any errors.
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My custom crop texture doesn't show
This doesn't help everything they talk about is right the textures are been found but the image isnt been displayed on my crop
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My custom crop texture doesn't show
Hi I have updated my mod to forge 7.1.1:650 but the crop textures no show if i remove the files from the texture folder is show in the folder i can not find them and when i add them back still no luck. Here is my crop class:
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