So Forge can read the files? and still play the animation. How would I go about doing that? Also have you yourself tried doing this? If so I'd love to see some code.
Final few questions, Will it work with animations in Blender it self? Or do I have to animate it in the code it self? And If so can I add an animation to an item when an event happens, (Right or Left Click etc.)
SLR! But thanks for providing the resources. I am currently using Blender to make models so this should go somewhat smoothly. I'd just need to at least one of the Forge devs if they can expand the information about this part of forge. Since this would allow amazing Mods.
But the animations are for an item. For example, I left click and the weapon fires. The slide goes back and then resets to it's normal position. How would I go about doing that?
But how would one do an animation by a certain event or trigger. For example when I left click It does one animation, while when I right click it does another animation. This would be in First Person of course.
How would one go about that? And how would one be able to make a model with animations. Is there an API or do I have to go from the ground up? If anyone here knows how. Can you share some information? (For both 1.7.10 and 1.11)