Currently I tested this:
@SubscribeEvent
public void onClientConnect(FMLNetworkEvent.ClientConnectedToServerEvent e) {
EntityPlayerSP player = Minecraft.getMinecraft().player;
System.out.println(player);
}
I would get the player name and later in another event the position, but I need the player entity for this.
@That_Martin_Guy what did you mean with "common code"?
Hi,
I need the player object client-side on multiplayer. I found "Minecraft.getMinecraft().thePlayer" in the WWW, but "thePlayer" is not a property of class "Minecraft". How can I get the local player?
kind regards
Hanashi