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bugfroggy

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Everything posted by bugfroggy

  1. That makes sense! I'll try that. Thank you
  2. Just for context on how experience I am with this, I started Minecraft modding about a month ago, although have experience in other languages (and a tiny bit of Java) before now. I'm making a client-side mod, and for the life of me I can't figure out how to open a custom GUI via command. I have the following code that works just fine: @SubscribeEvent public void onKeyInput(InputEvent.KeyInputEvent event) { // If open GUI key is pressed on Hypixel if(QuickPlay.openGui.isKeyDown() && QuickPlay.onHypixel) { System.out.println("Open GUI key pressed"); Minecraft.getMinecraft().displayGuiScreen(new GuiScreen(){}); } } A new, blank GUI is opened when the bound key is pressed and you're on the proper server. Works fine. I now have a separate GUI I was hoping to open from a command ("/qpcolor"). QpColorCommand.java#execute (Implements ICommand): @Override public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException { Minecraft.getMinecraft().displayGuiScreen(new GuiScreen(){}); } QpColorCommand is registered in QuickPlay#postInit: @EventHandler public void postInit(FMLPostInitializationEvent event) { ClientCommandHandler.instance.registerCommand(new QpColorCommand()); } But, with all of this, /qpcolor does not open the GUI. Everything else in QpColorCommand#execute runs fine! I've Google'd around with no luck. I feel like I'm missing something obvious here, but I'm not sure what. Any advice? Thanks! EDIT: I just checked the source of another mod that opens a GUI via command. It looks like they added a 2-tick delay before opening the GUI. Is this why it is not working for me? Is there a better way around this? Any advice is appreciated.

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