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SuperNekoMajin

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  1. Yeah, that's exactly what I'm saying. I'm on 1.7.10 most of the time. Is that too old?
  2. I'll admit, I don't know anything about Java. However, I'm trying to use several mods with more than 256 entities between them. I heard that with Forge, if you register mobs with registerModEntity() instead of registerGlobalEntityID(), you can have as many entities as you want. Is that true? If I switched them around, would I be able to have as many entities as I wanted? Or do I have no idea what I'm talking about?

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