What wondering how to pull off the multi texturing of a block.
Can't seem to find any tutorials on it that work so thought I would ask for help here.
Edit to show what I have here you go.
@SideOnly(Side.CLIENT)
private IIcon iconT, iconF;
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1){
iconT = par1.registerIcon(References.MODID + ":GemGen.png");
iconF = par1.registerIcon(References.MODID + ":GemGenTop.png");
}
@SideOnly(Side.CLIENT)
public IIcon getIcon(int i, int meta){
if(i==1) return iconT ;
else return iconF;
}