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UM3 F0R TH3 W1N

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Everything posted by UM3 F0R TH3 W1N

  1. ok i'll try to make my own spawn egg sounds easier lol
  2. Hello fellow modders, I have recently created my first entity and realised that the spawn egg automatically gets put into the Miscellaneous Tab. I would like my spawn egg to be in my tab, however I couldn't find a way of doing this. I looked through some of the mc code and couldn't find anything, therefore I couldn't change it. Anyone know how I can get the spawn egg in my own tab. I was thinking of creating my own spawn egg for each of my mobs, but I've now realised that might be too complicated for my level of skill. If anyone could help me with getting the spawn egg into my tab I would be highly appreciated. Thanks.
  3. how? is this right? I assume that's wrong, as I said, im very unexperienced with this
  4. im quite new to arrays, so I have no clue what this means, but I do kno how to get the item out of the array.yes
  5. yh ik how to do all of that/have done that all, but I just don't know how to make it choose the random sound from array @Animefan8888
  6. So, I am creating a Meme Mod for Minecraft Forge 1.12.2 and decided, to make a item, where if you right click with it, it will play a random meme that I will put in an array. I have the array, and the item class, but I am not sure how I can make it play the random sound from the array. If anyone knows how I can do this, I would be highly appreciated if you could tell me what I have to do. If you could tell me in simple terms, that would be much more helpful but if not, then I will try my best to understand it. Thank You.
  7. this would take forever tho is there not a quicker way?
  8. Hey fellow minecraft developers, I am working on a crop (Lemon Crop. P.S. I know it sounds wierd). I have the Lemon Seed in-game and the Lemon but, when i place the seed it crashes the game. This is extremely strange because it is giving a NullPointerExeption. I believe that it is because the Items might be registered into the game before the crops. If this is the case how can i change it. Heres is the crash log: https://pastebin.com/eZLpWgGP
  9. Hello everybody, I might be wrong but I believe this has NOT been done before. I am working on a food mod to add many kinds of food and food related items when I decided to add chocolate. I then had to choose if it would be wolf food or not. This is what mad me think. I thought wouldn't it be great if u made it so where, if the player feeds a dog chocolate... then the dog would die. Kinda like a parrot with cookies. However I cannot find a way to do this. The problem is, with the parrot and cookie, the function which makes the cookie kill the parrot, is in the Parrot.class not Cookie.class. Any ideas of what to do??
  10. I have been creating my own mod for a while and I went on minecraft 1.11.2 forge to test out my mods and it worked, everything was there. But then I wanted to test if it would work a second time and it came up with this error which I do not know how to fix: The game crashed whilst there was a severe problem during mod loading that has caused the game to fail The game crashed whilst there was a severe problem during mod loading that has caused the game to fail Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from LocalMinecraftTestMod (localminecrafttestmod) Please Help... My System Specs are fine as it worked before, but just in case:

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