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RedHeadCase

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  1. Hi, I'm new to this forum, but I found an issue with Forge 3.2.5.120. The way it replaces ModLoader makes many of my mods fail to function properly. - TMI 2012_04_13 - Could not properly identify blocks to give infinite durability to, and some things would stack when they shouldn't - Flan's mod 1.4.1 - Could not fire any of the weapons, planes would fly but Mouse Control would lock me in the plane unable to get out, the mouse would just immediately reset to wherever it was when I engaged Mouse Control. This is something with key binding and the effects they have. I was also required to install ModLoaderMP to get Minecraft to start without a missing ISpawnable object error. - Mine&Blade mod 2.7.7.1 - Similar issue to Flan's mod, key bindings would do nothing, also the items in this mod stacked when they shouldn't have. - Unofficial ToK v1.3.0 - Bound keys did not work. Mods (modloader dependent) that worked: - Millenaire 2.7.6 - Not dependent on Forge (but is on ModLoader) but it still seemed to work. I'm not well versed in it so I couldn't tell how well it was working. Bound keys functioned with this mod. - Smart Moving 9.1 - Everything worked well in this mod including the bound keys. - Rei'sMinimap v3.1 - Worked great. Bound keys functioned as expected too. Several other mods where installed and they seemed to work ok but I had a ridiculous amount of lag too, not sure what caused that. Reverting to Forge version 3.2.3.108 fixed all these problems. It might be good to warn people more that the new Forge replaces ModLoader.

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