Jump to content

Tegmen

Members
  • Posts

    2
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

Tegmen's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Figured it out. Now my TE only needs to send Packets when a Player loads the containing chunk or when the TE changes (for example its orientation). IChunkLoader.java ChunkLoad_ChunkWatchEvent.java and my TileEntity (which implements IChunkLoader) has a Method onChunkLoaded(Player)
  2. Hi, How can i let my TileEntity send Packets (Server => Player) everytime a Player loads the chunk that contains the TE? I'm looking for a function like onChunkLoaded(), where i can put something like PacketDispatcher.sentToPlayer(myPacket, playerWhoLoadedTheChunk). Does anyone have an idea how to do this? thx
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.