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MrParker

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Everything posted by MrParker

  1. It all works thanks for all your support for helping education. My pupils are very keen on this project. Computing and programming are not seen as popular or cool choices in the school I am in so we are trying all sorts of ways to introduce the students to programming. Thanks again
  2. So had a look and changed from using extends livingAnimal to extends Biped, followed a new guide and seems to have solved the problem with the ID's by incrementing as I was previously shown on this thread but for some reason I cant spot, it worked this time. Now to just include textures which is where it erred last time but am currently able to create two different texture less mobs. Big thanks to everyone's support so far
  3. Thanks jabelar. Had a quick read through your tutorial and will probably scrap my current setup and try this tonight or tomorrow and report back. The Github link will help a lot hopefully this will solve it.
  4. I have tried the following to no success; Changed the ID to increment, either caused a blank spawn egg that did nothing or still crashed the game when the first entity was spawned Tried changing the model, encase there was an error there, still crashed when one was spawned Tried redoing the texture to a solid colour encase there was an issue with the texture, still crashed All of these with the same error as before, line 24 in the render file where it returns the texture for the entity. Any other advice or things to try would be nice, or even a nudge in the direction of a tutorial guide my students could follow that someone knows to work, or, any files that anyone has where they have created multiple custom mobs would also be great Thanks for the help so far
  5. Great my students and I have been trying to sort this for a week. Didn't think of the ID thought it was randomised. Will look into this and report back. The ++increment should run the entire mod and sort out most things, I hope. Thanks, will reply soon
  6. Unfortunately 1.7 is all we have its a special version for education and we are kind of stuck using it. Even if its outdated any help would still be nice
  7. New information updated, crash report in github
  8. Ok will update this post tonight with the relevant details
  9. As part of a school project I am leading we are trying to make our own mobs, including some of the teachers as mobs. I have followed a tutorial and it worked but any attempt to repeat it with a new mob just doesn't run. I am very familiar with Java just not this frame work. The error occurs when the model is being attempted to be rendered. I have attached the necessary files below, any help is greatly appreciated. My pupils are really looking forward to adding in their teachers to the game. All the file paths are correct to the best of my knowledge and the model was built using Techne, I know the texture is a default one but the pupils can change that. Any information I have missed that you need let me know. Currently it compiles with no errors but when the game launches and the entity is spawned the console returns the error on line 24 of the renderMrGed file which is where the texture is called despite it being present code found here Code
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