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Uncle Gus

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  1. Success! :recompileMc in progress.
  2. Okay, reverted the properties file and I am now downloading and installing Java 8 JDK. Fingers crossed.
  3. And there you have it folks: > Failed to apply plugin [id 'net.minecraftforge.gradle.forge'] > ForgeGradle does not currently support Java 9 I guess I'll find out what Java version I should be using and install that one.
  4. Ah, I see that the first thing it does is download a gradle bin zip, defined in the properties file. I changed that version to 4.4; we'll see how that goes.
  5. Okay, next hurdle. I downloaded the MDK and ran gradlew setupDecompWorkspace and it failed with an error saying that it had no java compiler, so I figured I'd need to install the JDK, which I did. But now when I run the command again, it fails straight away with: Could not determine java version from '9.0.1'. Is JDK 9 too new? I found some forums posts where people have had this error and the solution was to upgrade gradle. But I haven't installed gradle. Is it somehow built into that gradlew script?
  6. Wow man, thank you! I'll check out your stuff at the first opportunity.
  7. To partially answer my own question, it looks like I can download and install the MDK and go from there.
  8. A bit of background: Some time ago I followed a couple of tutorials for getting started which got me through to creating the mod from scratch and adding a single new block. 95% of that stuff was boilerplate, so a few tangential questions: Is there a boilerplate/template project I can fork from git or something so that I don't have to spend an hour setting up a mod from scratch? There are thousands of tutorials out there; which ones are the better ones? And back to what I actually want to do: I want to over-ride the biome generation. Not the placing of blocks according to the biome, but instead, I want whatever procedure plucks the biome value out of Perlin noise or whatever to instead look up a value from a file based on co-ordinates. I'm hoping that the end result will be that I can create world maps myself and have the game generate the land for me from that map. I'm hoping someone will tell me: "fork this repo, then go straight to X class, Y method". But I'll be okay with "Follow X tutorial to get set up, then got to Y class" etc.
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