A bit of background: Some time ago I followed a couple of tutorials for getting started which got me through to creating the mod from scratch and adding a single new block. 95% of that stuff was boilerplate, so a few tangential questions:
Is there a boilerplate/template project I can fork from git or something so that I don't have to spend an hour setting up a mod from scratch?
There are thousands of tutorials out there; which ones are the better ones?
And back to what I actually want to do: I want to over-ride the biome generation. Not the placing of blocks according to the biome, but instead, I want whatever procedure plucks the biome value out of Perlin noise or whatever to instead look up a value from a file based on co-ordinates. I'm hoping that the end result will be that I can create world maps myself and have the game generate the land for me from that map.
I'm hoping someone will tell me: "fork this repo, then go straight to X class, Y method". But I'll be okay with "Follow X tutorial to get set up, then got to Y class" etc.