Everything posted by Nerpp
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FORGE SERVER STOPS AFTER JONED IN
HERE IS THE FML LATEST LOG:
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FORGE SERVER STOPS AFTER JONED IN
They are clearly there. And they also show up in the log you posted. If you have removed them since, post a new log. Ok, Ok i see..., But i just deleted those two and the server still shutdown after i tried to join in
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FORGE SERVER STOPS AFTER JONED IN
What about JUST ENOUGH ITEM? Will it affect anything??
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FORGE SERVER STOPS AFTER JONED IN
No, no optifne ore better fps...
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FORGE SERVER STOPS AFTER JONED IN
FINE!!! i will check the folder...
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FORGE SERVER STOPS AFTER JONED IN
Ok, so maybe its because of the config file that i copied from the client
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FORGE SERVER STOPS AFTER JONED IN
No as soon as i moved the mods to the server directory i delete optifne and better fps mods!
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FORGE SERVER STOPS AFTER JONED IN
I'm new to this forum, I am extremely good at making craftbukkit server, i decided to create a modded server. I load in my custom modpack Here is the list of the mods: Better builder wands Carry on Crossbows Ex compressum mod Exnihiloadscensio Extra utilities Furniture mod Grapple mod Iron backpacks Malisis core Malisis doors Ore excavation Simple generators Tiny progressions Tough as snail Tree chopper valkyrielib WMATM (vehicle mod) ALL OF THEM ARE FOR 1.10.2 They run fine on the client. I load each of them in to identify the mod that causes the problems, but the server just stops after i join in even with just 1 mod!. My forge version is: 1.10.2-12.18.3.2185 Here's the lastest log: https://pastebin.com/RBqY0guX And i ran the server with this command: java -Xmx1024M -Xms1024M -jar forge.jar nogui pause PLS LET ME KNOW WHAT IS THE PROBLEM. IS IT THE COMMAND OR THE MODS OR MAYBE THE VERISON OF FORGE!
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