Hi,
I have a simple GUI with one button. Clicking it should add some Items to the players inventory and remove, if they are there, some items from it. Alas, this does not work. Though the items appear or disappear from the players inventory, when clicking on the slot the items were added in or removed from the slot contents reset. I guess this comes from me not syncing the information between client and server properly.
Now my question is, is my intended behaviour possible without writing custom packet code to sync client and server? Or does my problem lie elsewhere?
Thanks for your answers in advance!