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mischief247

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  1. thanks for the tip
  2. theirs the json and the item files I can upload the rest as needed also I just tested it out of curiosity it finds the json file but not the textures if i run the client from command line ie. gradlew runClient as opposed to using the intelij run command package com.mischief247.alc.items; import com.mischief247.alc.AlchemyCraft; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class ItemTest extends Item{ public ItemTest(){ setRegistryName("testitem"); setUnlocalizedName(AlchemyCraft.MODID+".testitem"); } @SideOnly(Side.CLIENT) public void initModel(){ ModelLoader.setCustomModelResourceLocation(this,0, new ModelResourceLocation(getRegistryName(), "inventory")); } } { "parent": "minecraft:item/generated", "textures": { "layer0": "alc:items/testitem" } }
  3. I can't get minecraft to recognize the json or texture files for my mod everything appears to be in the right folders when I check the path the log files says its looking in. the ide is intelij IDEA 2017.3.3
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