the block texture doesn't load unless I add "normal": {"model": "mm:test_block} . Would there be other commands to make the block act like a wood log block?
by the way, I really appreciate you looking into this even if we don't find a solution
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[mm/models/blocks/test_block.json]
{
"parent": "block/cube_column",
"textures": {
"end": "mm:blocks/test_block_top",
"side": "mm:blocks/test_block"
}
}
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[mm/models/blockstates/test_block.json]
{
"variants": {
"axis=y": { "model": "mm:test_block" },
"axis=z": { "model": "mm:test_block", "x": 90 },
"axis=x": { "model": "mm:test_block", "x": 90, "y": 90 },
"axis=none": { "model": "mm:test_block_bark" }
}
}
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[mm/models/item/test_block.json]
{
"parent": "mm:block/test_block"
}
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[mm/models/blocks/test_block_bark.json]
{
"parent": "block/cube_all",
"textures": {
"all": "mm:blocks/test_block"
}
}
(some extra json i found which accompanied the wood log jsons)
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ModBlocks.java
BlockBase.java
Main.java