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keyboardsurfer

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  1. ok, forget it. i modified base class, made mod_*.java. it works perfect when i run it in mcp, but doesn't work at all when i put in my minecraft\mods folder. it shows that mod is loaded, but it looks like fml ignored modified base class. why? edit : had to put in manually in minecraft.jar, obviously it works fine after that. but isn't fml supposed to do that instead of me?
  2. hi guys, i'm total noob in forge, just made it compile and run correctly. i had simple mod which modifies flying mechanics. to do so i modified EntityPlayerSP class. is there a way to have same effect without need to modify base class? if none, how should i release mod after changes?
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