Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Kalaskow

Members
  • Joined

  • Last visited

Everything posted by Kalaskow

  1. Fixed it, using https://shadowfacts.net/tutorials/forge-modding-112/tile-entities-inventory/ and the 'Common issues and recommendations' Topic.
  2. Yes, but not in a state, where those tickable entities do nothing I'm in a very very early stage, as you can see
  3. I will be implementing stuff there anyways. There is no reason for me not to implement it already. The only CPU Power i am wasting is my own I wouldnt implement the Interface if i werent to use it. And i will.
  4. Ok, ill fix that. Because the Entities will be ticking at a later time. I've added it in advance. No worries. I wont let them do stuff every single tick.
  5. Hi, i am trying to implement a Block with Inventory and GUI. When clicking it, the game crashes with "Slot 0 not in valid range - [0,0)". Now this sounds like the ItemStack is initialized with a size of 0. But i am initializing it with size 6. The GUI is opened, but after about half a second the crash occurs. Coding so far: abstract NodeTileEntity: CityCenterEntity: Abstract NodeContainer: CityCenterContainer:

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.