public void PlayerInteractEvent(PlayerInteractEvent event)
{
if ((event.action == PlayerInteractEvent.Action.LEFT_CLICK_BLOCK) || (event.action == PlayerInteractEvent.Action.RIGHT_CLICK_AIR))
{
if (event.entityPlayer.getHeldItem().getItem() instanceof ItemTool)
{
if (event.entityPlayer.getHeldItem().getItem().isRepairable())
{
event.entityPlayer.getHeldItem().getItem().setNoRepair();
}
}
}
}
It works fine, but everytime I restart my game (restart not leaving the world and rejoining) it keeps reseting :L