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CupOfTea

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  1. Is there a Player method I could use to force players to spawn at a specific location in a dimension other than the Overworld? I've tried using the following public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { player.setSpawnChunk(pos, true, player.worldObj.provider.getDimensionId()); } return true; } It seems to only work in the Overworld though.
  2. I tried to install MCForge today, and it crashed. Looking at the crash log, it says class akw is missing, but on another line, it says there is a duplicate method name&signature in class file akw.

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