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Vatuu

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  1. And here we go with a different problem. So I'm using the Annotation-based Configuration to create my... well, config. However, several things are simply not working. ConfigChangedEvent.OnConfigChange and ConfigChangedEvent.PostConfigChange are not firing at all. (And yes, the event handler are subscribed and registered). All Config field names are lowercase, no matter the capitalisation on the annotation. Buttons that cycle through an enum-list of strings cannot have a changed display string and instead rely on the enum's name. This is more of a question than anything, but is it possible to render a texture inside of the mod config GUI? Help is appreciated, and sorry to annoy you with my issues again. Best regards, Vatuu.
  2. I've tried srgExtra "path", reobf{jar{extraLine "path}}, and the addSrgLine("") method, none have worked.
  3. Oh, great. Any suggestions? Since apparently, the srgExtra method is not working anymore.
  4. Vatuu changed their profile photo
  5. So, I've been working on a mod for the last few weeks, and it's finally time to build the actual artefact. However, while the client launched from the dev-environment works without issues, the actual game downright refuses to start the game with my mod and immediately crashes with the following message: The class in question that's throwing the error is a library the mod depends on, made by myself. But here comes the weird part: Firstly, this error has never occurred in any context other than a forge mod. Secondly, the class in question is definitely existent inside of the build jar. As stated before, the mod launches and runs without an issue inside of the dev environment. I'd appreciate since this is starting to become rather annoying. Best regards, Vatuu.

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