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defkult

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  1. Dang, thats unfortunate. Thanks for the info!
  2. Hi, I want to make a custom JSON smelting recipe that takes 2 of the same item and smelts them to 1 of something else. I know that you can set the result of a smelting recipe stack size in the JSON file, but it doesn't look like you can do the same with the ingredients. Does anyone know how to accomplish this? Or should I just add a smelting recipe using: GameRegistry.addSmelting() Thanks!
  3. Thanks, I figured it out: try { entity = (EntityLivingBase) ForgeRegistries.ENTITIES.getValue((ItemMonsterPlacer.getNamedIdFrom(stack))).newInstance(worldIn); } catch (NullPointerException e) { System.out.println(e); }
  4. defkult changed their profile photo
  5. Hi, I have a set of container slots that only allow spawn eggs to be placed in them (by overriding isItemValid), I want to get entity information from the spawn eggs placed in the slots, but I am not sure how to achieve this. Ideally I'd like an Entity object that I could user later in my code. Does anyone know the basic steps to go from spawn egg in container slot -> spawn egg's entity?

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