Hello! first of all I'm new to programming and this is my first mod, sop please go "easy" on me :3
I am making a mod that adds more kinds of shears, so far I've added the first shear, and it actually works, but i want to make it so when i break a block that a shear isn't able to "shear", I don't want the durability to go down.
any way i can make this happen? here's the code of my Wooden Shears class, thanks!
package me.lilykat24.moarshears.items;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class ItemWoodenShears extends Item
{
public ItemWoodenShears(String name)
{
setUnlocalizedName(name);
setRegistryName(name);
}
/**
* Called when a Block is destroyed using this Item. Return true to trigger the "Use Item" statistic.
*/
public boolean onBlockDestroyed(ItemStack stack, World worldIn, IBlockState state, BlockPos pos, EntityLivingBase entityLiving)
{
if (!worldIn.isRemote)
{
stack.damageItem(1, entityLiving);
}
Block block = state.getBlock();
if (block instanceof net.minecraftforge.common.IShearable) return true;
return state.getMaterial() != Material.LEAVES && block != Blocks.WEB && block != Blocks.TALLGRASS && block != Blocks.VINE && block != Blocks.TRIPWIRE && block != Blocks.WOOL ? super.onBlockDestroyed(stack, worldIn, state, pos, entityLiving) : true;
}
/**
* Check whether this Item can harvest the given Block
*/
public boolean canHarvestBlock(IBlockState blockIn)
{
Block block = blockIn.getBlock();
return block == Blocks.WEB || block == Blocks.REDSTONE_WIRE || block == Blocks.TRIPWIRE;
}
/**
* Returns true if the item can be used on the given entity, e.g. shears on sheep.
*/
@Override
public boolean itemInteractionForEntity(ItemStack itemstack, net.minecraft.entity.player.EntityPlayer player, EntityLivingBase entity, net.minecraft.util.EnumHand hand)
{
if (entity.world.isRemote)
{
return false;
}
if (entity instanceof net.minecraftforge.common.IShearable)
{
net.minecraftforge.common.IShearable target = (net.minecraftforge.common.IShearable)entity;
BlockPos pos = new BlockPos(entity.posX, entity.posY, entity.posZ);
if (target.isShearable(itemstack, entity.world, pos))
{
java.util.List<ItemStack> drops = target.onSheared(itemstack, entity.world, pos,
net.minecraft.enchantment.EnchantmentHelper.getEnchantmentLevel(net.minecraft.init.Enchantments.FORTUNE, itemstack));
java.util.Random rand = new java.util.Random();
for (ItemStack stack : drops)
{
net.minecraft.entity.item.EntityItem ent = entity.entityDropItem(stack, 1.0F);
ent.motionY += rand.nextFloat() * 0.5F;
ent.motionX += (rand.nextFloat() - rand.nextFloat()) * 0.1F;
ent.motionZ += (rand.nextFloat() - rand.nextFloat()) * 0.1F;
}
itemstack.damageItem(1, entity);
}
return true;
}
return false;
}
@Override
public boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, net.minecraft.entity.player.EntityPlayer player)
{
if (player.world.isRemote || player.capabilities.isCreativeMode)
{
return false;
}
Block block = player.world.getBlockState(pos).getBlock();
if (block instanceof net.minecraftforge.common.IShearable)
{
net.minecraftforge.common.IShearable target = (net.minecraftforge.common.IShearable)block;
if (target.isShearable(itemstack, player.world, pos))
{
java.util.List<ItemStack> drops = target.onSheared(itemstack, player.world, pos,
net.minecraft.enchantment.EnchantmentHelper.getEnchantmentLevel(net.minecraft.init.Enchantments.FORTUNE, itemstack));
java.util.Random rand = new java.util.Random();
for (ItemStack stack : drops)
{
float f = 0.7F;
double d = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D;
double d1 = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D;
double d2 = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D;
net.minecraft.entity.item.EntityItem entityitem = new EntityItem(player.world, (double)pos.getX() + d, (double)pos.getY() + d1, (double)pos.getZ() + d2, stack);
entityitem.setDefaultPickupDelay();
player.world.spawnEntity(entityitem);
}
itemstack.damageItem(1, player);
player.addStat(net.minecraft.stats.StatList.getBlockStats(block));
player.world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
return true;
}
}
return false;
}
public float getDestroySpeed(ItemStack stack, IBlockState state)
{
Block block = state.getBlock();
if (block != Blocks.WEB && state.getMaterial() != Material.LEAVES)
{
return block == Blocks.WOOL ? 5.0F : super.getDestroySpeed(stack, state);
}
else
{
return 15.0F;
}
}
}