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LilyKat24

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  1. Hello! first of all I'm new to programming and this is my first mod, sop please go "easy" on me :3 I am making a mod that adds more kinds of shears, so far I've added the first shear, and it actually works, but i want to make it so when i break a block that a shear isn't able to "shear", I don't want the durability to go down. any way i can make this happen? here's the code of my Wooden Shears class, thanks! package me.lilykat24.moarshears.items; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class ItemWoodenShears extends Item { public ItemWoodenShears(String name) { setUnlocalizedName(name); setRegistryName(name); } /** * Called when a Block is destroyed using this Item. Return true to trigger the "Use Item" statistic. */ public boolean onBlockDestroyed(ItemStack stack, World worldIn, IBlockState state, BlockPos pos, EntityLivingBase entityLiving) { if (!worldIn.isRemote) { stack.damageItem(1, entityLiving); } Block block = state.getBlock(); if (block instanceof net.minecraftforge.common.IShearable) return true; return state.getMaterial() != Material.LEAVES && block != Blocks.WEB && block != Blocks.TALLGRASS && block != Blocks.VINE && block != Blocks.TRIPWIRE && block != Blocks.WOOL ? super.onBlockDestroyed(stack, worldIn, state, pos, entityLiving) : true; } /** * Check whether this Item can harvest the given Block */ public boolean canHarvestBlock(IBlockState blockIn) { Block block = blockIn.getBlock(); return block == Blocks.WEB || block == Blocks.REDSTONE_WIRE || block == Blocks.TRIPWIRE; } /** * Returns true if the item can be used on the given entity, e.g. shears on sheep. */ @Override public boolean itemInteractionForEntity(ItemStack itemstack, net.minecraft.entity.player.EntityPlayer player, EntityLivingBase entity, net.minecraft.util.EnumHand hand) { if (entity.world.isRemote) { return false; } if (entity instanceof net.minecraftforge.common.IShearable) { net.minecraftforge.common.IShearable target = (net.minecraftforge.common.IShearable)entity; BlockPos pos = new BlockPos(entity.posX, entity.posY, entity.posZ); if (target.isShearable(itemstack, entity.world, pos)) { java.util.List<ItemStack> drops = target.onSheared(itemstack, entity.world, pos, net.minecraft.enchantment.EnchantmentHelper.getEnchantmentLevel(net.minecraft.init.Enchantments.FORTUNE, itemstack)); java.util.Random rand = new java.util.Random(); for (ItemStack stack : drops) { net.minecraft.entity.item.EntityItem ent = entity.entityDropItem(stack, 1.0F); ent.motionY += rand.nextFloat() * 0.5F; ent.motionX += (rand.nextFloat() - rand.nextFloat()) * 0.1F; ent.motionZ += (rand.nextFloat() - rand.nextFloat()) * 0.1F; } itemstack.damageItem(1, entity); } return true; } return false; } @Override public boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, net.minecraft.entity.player.EntityPlayer player) { if (player.world.isRemote || player.capabilities.isCreativeMode) { return false; } Block block = player.world.getBlockState(pos).getBlock(); if (block instanceof net.minecraftforge.common.IShearable) { net.minecraftforge.common.IShearable target = (net.minecraftforge.common.IShearable)block; if (target.isShearable(itemstack, player.world, pos)) { java.util.List<ItemStack> drops = target.onSheared(itemstack, player.world, pos, net.minecraft.enchantment.EnchantmentHelper.getEnchantmentLevel(net.minecraft.init.Enchantments.FORTUNE, itemstack)); java.util.Random rand = new java.util.Random(); for (ItemStack stack : drops) { float f = 0.7F; double d = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D; double d1 = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D; double d2 = (double)(rand.nextFloat() * f) + (double)(1.0F - f) * 0.5D; net.minecraft.entity.item.EntityItem entityitem = new EntityItem(player.world, (double)pos.getX() + d, (double)pos.getY() + d1, (double)pos.getZ() + d2, stack); entityitem.setDefaultPickupDelay(); player.world.spawnEntity(entityitem); } itemstack.damageItem(1, player); player.addStat(net.minecraft.stats.StatList.getBlockStats(block)); player.world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11); return true; } } return false; } public float getDestroySpeed(ItemStack stack, IBlockState state) { Block block = state.getBlock(); if (block != Blocks.WEB && state.getMaterial() != Material.LEAVES) { return block == Blocks.WOOL ? 5.0F : super.getDestroySpeed(stack, state); } else { return 15.0F; } } }

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