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QuantumKnight

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  1. Ok, did it and it's still disconnecting Edit: I Checked and the same exception is being thrown. I guess its just the mod author's fault.
  2. I have tweaked them, but I have not changed anything that would break the mod. And both the client and server have the same configs. I have though, had a problem on the server with jetpacks. I made a jetpack before an update came out that changed the capacity for jetpacks to hold a smaller charge. Now whenever I put my old jetpack in the charger, it overcharges and the bar that shows the charge overlaps the item and goes off to the right of the screen... Its kind of funny, but probably totally unrelated.
  3. The Server log does not provide anything other than a player connection and time out. here is the gist log https://gist.github.com/TheQKnight/0adc633958bb8b2a95fcdde90772ac76
  4. I have been having this issue for a while now, and I can't find the cause no matter how much I try. For some reason whenever a new player tries to join my modded server, it says on the server console that player joined, and then a few seconds later it says they left. On the client, it just says either "Timed out" or "Disconnected". The weird thing is, if the player keeps trying to connect over and over again, it will eventually work. I have part of a log here (I couldn't upload all of it because it was too big): https://pastebin.com/5hdxWpKQ This client attempted to join the server 2 times before it let him join on the 3rd time. If anyone could help me figure out why my server is doing this, it would be greatly appreciated. Thanks.
  5. No mods depend on it. I simply was playing around with it for a while and decided I didn't want it.
  6. Yeah, One thing I forgot to mention is that this happened after I tried removing one of the mods I was playing with called DungeonTactics. If i add that mod back in, the problem stops. This is probably the weirdest thing I have experienced using forge. I really don't want to have to be stuck with playing with DungeonTactics because it kind of screws up some other mods.
  7. Whenever I load up a world on my modpack, it just gets stuck at a 0% screen and does nothing. I have to then end it with task manager. Here is the log. If anyone could help me figure out which mod is causing this, it would be great! I have observed this issue to be kind of intermediate. It only happens about 80% of the time. latest.log edit: I'm using version 2675 of forge
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