titls say all, and i tried
@SubscribeEvent
public void onEntityDeath(LivingDeathEvent e) {
//if(e.source.getSourceOfDamage() instanceof EntityPlayer) {
this.ClassFinder.NotifierSystem.NotificationQuery.add(new Notification("Killed Entity:\n" + "test"));
//}
}
the NotifierSystem send String on game
and the Notification only showup when player kill an entity on server
never work on player kill a player
(also i wanna get their name)
any way to do this?
#nothing on google