The first model is from the forgedebugmodelanimation test mod with the name 'rotatest' and the second is from my mod with the name 'crusher'. (https://github.com/SE7-KN8/RealReactors/blob/master/src/main/resources/assets/realreactors/blockstates/crusher.json)
Yes, that's true^^. You can find the code for the mod here: https://github.com/SE7-KN8/RealReactors
But additionally, I have to say that I have this problem also on a clean forge environment with just the test mods enabled. So I don't think the issue comes from my mod.
I have an issue with the forge animation API:
https://drive.google.com/open?id=1oDEiNbt2hZqKMh-dXamyBP3twBdPuxU2
As you can see in the video, the issue is that sometimes the submodel gets black. (Sometimes I have to break and place the block again to reproduce the issue)
I tested it in forge 14.23.4.2705. The first model is from the forge test mod and the second one is from me.
(Forced) Crashlog: https://pastebin.com/G2Kn6Khx